public void Release() { if (mServer != null) { mServer.StopServer(); mServer = null; } }
public void Init() { mServer = new CWebSocketServer(); mServer.Init(); mServer.StartServer(); }
public void Release() { if (mServer != null) { mServer.StopServer(); mServer = null; } }
public void Init() { mServer = new CWebSocketServer(); mServer.Init(); mServer.StartServer(); }