Ejemplo n.º 1
0
        /// <summary>
        /// Action performed on chatroom change
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void chatrooms_SelectedIndexChanged(object sender, EventArgs e)
        {
            // Do nothing if we select the dummy chatroom "Select a chatroom"
            // Meaning: leave the current chatroom, clear the interface
            if (chatrooms.Text == "Select a chatroom")
            {
                chatrooms.SelectedIndex = -1;
                ChatMessage quitCr = new ChatMessage(ChatMessage.Header.QUIT_CR);
                client.sendMessage(quitCr);
                if (messagesBindingList != null && usersBindingList != null)
                {
                    messagesBindingList.Clear();
                    usersBindingList.Clear();
                }
            }

            // Join the chatroom wanted otherwise
            if (chatrooms.Text != "" &&
                chatrooms.Text != "Select a chatroom" &&
                chatrooms.SelectedItem != null)
            {
                client.User.Chatroom = new Chatroom(chatrooms.Text);
                ChatMessage joinCr = new ChatMessage(ChatMessage.Header.JOIN_CR);
                joinCr.addData(chatrooms.Text);
                client.sendMessage(joinCr);
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Periodically check users (from a thread) connected to the current chatroom
        /// </summary>
        private void getUsers()
        {
            while (!client.Quit)
            {
                try
                {
                    // Now, check the users
                    if (client.User.Chatroom != null && client.User.Chatroom.Name != "")
                    {
                        // We need to invoke chatrooms (UI thread) to see the selected index
                        chatrooms.BeginInvoke(
                            (Action)(() =>
                        {
                            // If we are indeed connected to a chatroom
                            if (chatrooms.Text != "")
                            {
                                ChatMessage messageUsers = new ChatMessage(ChatMessage.Header.LIST_USERS);
                                messageUsers.addData(chatrooms.Text);

                                client.sendMessage(messageUsers);
                            }
                        })
                            );

                        Thread.Sleep(2000);
                    }
                }
                catch (Exception e)
                {
                    Console.WriteLine(e.Message);
                }
            }
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Action performed on "Send" button click
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void sendButton_Click(object sender, EventArgs e)
        {
            ChatMessage messageToSend = new ChatMessage(ChatMessage.Header.POST);

            messageToSend.addData(messageTextBox.Text);
            client.sendMessage(messageToSend);
            messageTextBox.Clear();
        }
Ejemplo n.º 4
0
 /// <summary>
 /// Periodically check availables chatrooms (from a thread)
 /// </summary>
 private void getChatrooms()
 {
     while (!client.Quit)
     {
         try
         {
             ChatMessage messageChatrooms = new ChatMessage(ChatMessage.Header.LIST_CR);
             client.sendMessage(messageChatrooms);
             Thread.Sleep(2000);
         }
         catch (Exception e)
         {
             Console.WriteLine(e.Message);
         }
     }
 }