Ejemplo n.º 1
0
        /// <summary>
        /// Each client connection will be served by this thread.
        /// </summary>
        /// <param name="client"></param>
        private void ClientTask(object client)
        {
            StreamSocket socket = (StreamSocket)client;

            System.Diagnostics.Debug.WriteLine(string.Format("New client from {0}", socket.Information.RemoteAddress.ToString()));

            lock (_Clients) //TODO: see if needed, Add may be thread-safe already
                _Clients.Add(socket);

            try
            {
                using (MjpegWriter wr = new MjpegWriter(socket.OutputStream.AsStreamForWrite()))
                {
                    // Writes the response header to the client.
                    wr.WriteHeader();

                    // Streams the images from the source to the client.
                    foreach (var imgStream in this.ImagesSource.JpegStreams())
                    {
                        if (this.Interval > 0)
                        {
                            Task.Delay(this.Interval).Wait(); //see https://stackoverflow.com/questions/12641223/thread-sleep-replacement-in-net-for-windows-store
                        }
                        wr.Write(imgStream);
                    }
                }
            }
            catch (Exception e)
            {
                System.Diagnostics.Debug.WriteLine(e.Message);
            }
            finally
            {
                socket.Dispose();

                lock (_Clients) //TODO: see if needed, Remove may be thread-safe already
                    _Clients.Remove(socket);
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Each client connection will be served by this thread.
        /// </summary>
        /// <param name="client"></param>
        private void ClientThread(object client)
        {
            Socket socket = (Socket)client;

            System.Diagnostics.Debug.WriteLine(string.Format("New client from {0}", socket.RemoteEndPoint.ToString()));

            lock (_Clients)
                _Clients.Add(socket);

            try
            {
                using (MjpegWriter wr = new MjpegWriter(new NetworkStream(socket, true)))
                {
                    // Writes the response header to the client.
                    wr.WriteHeader();

                    // Streams the images from the source to the client.
                    foreach (var imgStream in this.ImagesSource.JpegStreams())
                    {
                        if (this.Interval > 0)
                        {
                            Thread.Sleep(this.Interval);
                        }

                        wr.Write(imgStream);
                    }
                }
            }
            catch (Exception e)
            {
                System.Diagnostics.Debug.WriteLine(e.Message);
            }
            finally
            {
                lock (_Clients)
                    _Clients.Remove(socket);
            }
        }
Ejemplo n.º 3
0
        public static void WriteJpeg(this SoftwareBitmap img, MemoryStream ms)
        {
            var data = MjpegWriter.EncodedBytes(img, BitmapEncoder.JpegEncoderId).GetAwaiter().GetResult();

            ms.Write(data, 0, data.Length); //TODO: do we need to also call Flush()?
        }