private void OnLevelComplete(LevelCompleteEvent e) { Seed = e.NextSeed; CreateLevel(false); }
private void OnLevelComplete(LevelCompleteEvent e) { print("creating level complete"); Seed = e.NextSeed; CreateLevel(false); }
private void OnLevelComplete(LevelCompleteEvent e) { Seed = e.NextSeed; CreateLevel(false); }
private void OnLevelComplete(LevelCompleteEvent e) { print("creating level complete"); Seed = e.NextSeed; CreateLevel(false); }