Ejemplo n.º 1
0
 public HalfDeadCat(Game game, _Mouse target)
     : base(game)
 {
     velocity        = new Vector2(0, -1);
     this.target     = target;
     base.spriteName = "halfDeadCat";
     acceleration    = target.Position - this.Position;
     base.LoadContent();
 }
Ejemplo n.º 2
0
 public _Cat(Game game, _Mouse target)
     : base(game)
 {
     velocity = new Vector2(0, -1);
     this.target = target;
     base.spriteName = "Cat";
     acceleration = target.Position - this.Position;
     base.LoadContent();
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic here
     IsMouseVisible = true;
     mouse          = new _Mouse(this);
     Components.Add(mouse);
     cat = new _Cat(this, mouse);
     Components.Add(cat);
     halfDeadCat = new HalfDeadCat(this, mouse);
     Components.Add(halfDeadCat);
     crazyCat = new CrazyCat(this, mouse);
     Components.Add(crazyCat);
     base.Initialize();
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic here
     IsMouseVisible = true;
     mouse = new _Mouse(this);
     Components.Add(mouse);
     cat = new _Cat(this, mouse);
     Components.Add(cat);
     halfDeadCat = new HalfDeadCat(this, mouse);
     Components.Add(halfDeadCat);
     crazyCat = new CrazyCat(this, mouse);
     Components.Add(crazyCat);
     base.Initialize();
 }