Ejemplo n.º 1
0
        //Basic idea is to transition to a particular state from current state whenever triggered
        //and then calling the Enter method which loads the required view from a .xib file (from
        //Views folder) into the superview. Just before the transition we call the Exit method of
        //current state so that the previous view is removed from the superview.

        void TransitionToState(States _currentState, Triggers _trigger)
        {
            currentState.Exit();
            switch (_currentState)
            {
            case States.Idle:
                if (_trigger == Triggers.Load)
                {
                    currentState = new LoadingState();
                }
                break;

            case States.Loading:
                if (_trigger == Triggers.ShowContent)
                {
                    currentState = new ContentState();
                }
                else if (_trigger == Triggers.ShowEmpty)
                {
                    currentState = new EmptyState();
                }
                else if (_trigger == Triggers.ThrowError)
                {
                    currentState = new ErrorState();
                }
                break;
            }
        }
Ejemplo n.º 2
0
 public ViewStateMachine(States initialState)
 {
     if (initialState == States.Idle)
     {
         currentState = new IdleState();
     }
 }