void OnLeave(LeaveEventArgs e) { TSPlayer ts = TShock.Players[e.Who]; if (ts == null) { return; } CahPlayer cplr = TShock.Players[e.Who].GetCaHPlayer(); if (cplr == null) { return; } ts.RemoveData("cah"); CahGame.Leave(ts); }
void OnLeave(LeaveEventArgs e) { TSPlayer ts = TShock.Players[e.Who]; if (ts == null) { return; } CahPlayer cplr = TShock.Players[e.Who].GetCaHPlayer(); if (cplr == null) { return; } ts.RemoveData("cah"); CahGame.Leave(ts); }