Ejemplo n.º 1
0
        private void DeckUI_Load(object sender, EventArgs e)
        {
            // Initialize the directory for deck files
            if (!Directory.Exists("deckfiles"))
            {
                Directory.CreateDirectory("deckfiles");
            }
            if (!File.Exists("deckfiles/SwarmDeck.deck"))
            {
                File.WriteAllBytes("deckfiles/SwarmDeck.deck", DeckChoiceUI.SWARM_DECK);
            }
            if (!File.Exists("deckfiles/ComboDeck.deck"))
            {
                File.WriteAllBytes("deckfiles/ComboDeck.deck", DeckChoiceUI.COMBO_DECK);
            }

            FormBorderStyle = FormBorderStyle.FixedSingle;
            Height          = 700;
            Width           = 1000;
            Builder         = new DeckBox()
            {
                Location = new Point(0, 0),
                Width    = Width,
                Height   = Height,
            };
            Builder.InitUI();
            Controls.Add(Builder);
            // WinForms dimensions aren't accurate, so this helps
            Height += 39;
            Width  += 16;
        }
Ejemplo n.º 2
0
        public CardBuilderBox(DeckBox form)
        {
            Form = form;

            Size            = new Size(GameBox.CARD_WIDTH, GameBox.CARD_HEIGHT);
            BackgroundImage = Properties.Resources.CardBody;

            CardArt = new PictureBox()
            {
                Size     = new Size(74, 74),
                Location = new Point(13, 13),
            };
            CardName = new Label()
            {
                Location  = new Point(5, 13 + 74 + 13),
                Size      = new Size(90, 25),
                TextAlign = ContentAlignment.MiddleCenter,
                BackColor = CARD_COLOR,
                ForeColor = Color.White,
                Font      = GameBox.CFont.GetFont(12),
            };
            CardInfo = new TextBox()
            {
                TextAlign   = HorizontalAlignment.Center,
                Multiline   = true,
                ReadOnly    = true,
                Location    = new Point(5, 13 + 74 + 13 + 25 + 7),
                Size        = new Size(90, 65),
                BackColor   = CARD_COLOR,
                BorderStyle = BorderStyle.None,
                ForeColor   = Color.White,
                Cursor      = Cursors.Arrow,
                Font        = GameBox.CFont.GetFont(9),
            };
            CardCost = new Label()
            {
                Size      = new Size(22, 22),
                Top       = GameBox.CARD_HEIGHT - 22 - 4,
                Left      = 4,
                Font      = GameBox.CFont.GetFont(12),
                ForeColor = Color.White,
                TextAlign = ContentAlignment.MiddleCenter,
                Image     = Properties.Resources.ManaBox,
            };
            CardAttack = new Label()
            {
                Size      = new Size(22, 22),
                Top       = GameBox.CARD_HEIGHT - 22 - 4,
                Left      = GameBox.CARD_WIDTH - 4 - 22 - 22,
                Font      = GameBox.CFont.GetFont(12),
                ForeColor = Color.White,
                TextAlign = ContentAlignment.MiddleCenter,
                Image     = Properties.Resources.AttackBox,
            };

            CardHealth = new Label()
            {
                Size      = new Size(22, 22),
                Top       = GameBox.CARD_HEIGHT - 22 - 4,
                Left      = GameBox.CARD_WIDTH - 4 - 22,
                Font      = GameBox.CFont.GetFont(12),
                ForeColor = Color.White,
                TextAlign = ContentAlignment.MiddleCenter,
                Image     = Properties.Resources.HealthBox,
            };
            Controls.Add(CardArt);
            Controls.Add(CardInfo);
            Controls.Add(CardName);
            Controls.Add(CardCost);
            CardCost.BringToFront();
            Controls.Add(CardHealth);
            CardHealth.BringToFront();
            Controls.Add(CardAttack);
            CardAttack.BringToFront();

            foreach (Control c in Controls)
            {
                c.Click += (_s, _e) =>
                {
                    CardClicked(this);
                }
            }
            ;
            this.Click += (_s, _e) =>
            {
                CardClicked(this);
            };
        }