Ejemplo n.º 1
0
    public void CardGiver()
    {
        for (int i = 0; i < handLenght; i++)
        {
            int            val        = Random.Range(0, 2);
            GameObject     cardPrefab = minionCard;
            Cards.CardType t          = Cards.CardType.Minion;

            switch (val)
            {
            case 0:
                cardPrefab = minionCard;
                t          = Cards.CardType.Minion;
                break;

            case 1:
                cardPrefab = spellCard;
                t          = Cards.CardType.Spell;
                break;
            }
            Debug.Log(t);
            cardsList.Add(new Cards(t, Random.Range(1, 11), Random.Range(1, 16), cardPrefab));
            GameObject go = Instantiate(cardPrefab, new Vector3(0, 0, 0), Quaternion.identity);
            go.transform.parent = canvas;
            cards.text         += " " + t.ToString();
        }
    }