Ejemplo n.º 1
0
        public void Check_Hands_Are_Unique()
        {
            var deck = new Deck();
            var handOne = new Hand();
            var handTwo = new Hand();

            deck.Deal(handOne);
            deck.Deal(handTwo);

            Assert.That(!handOne.GetCards().SequenceEqual(handTwo.GetCards()));
        }
        static void Main(string[] args)
        {
            //Set Encoding to print Unicode Characters.
            Console.OutputEncoding = System.Text.Encoding.Unicode;
            // create a new deck and display
            Deck deck = new Deck();
            Console.WriteLine("New Deck:\n");
            Console.WriteLine(deck); // NEED CHECK TOSTring is made for DECK!

            // shuffle deck and display
            deck.Shuffle();
            Console.WriteLine("\n\nShuffeled Deck:\n");
            Console.WriteLine(deck);//MAKE SURE that when deck is printed it will print the current deck.

            // deal hands from testDeck and display
            deck = new Deck(TestDeck());
            Console.WriteLine("\n\nDealing hands of 5 cards from the test deck:\n");

            //This checks that current deck cards size is greater than or = to 5 so,
            // We must remove cards from LIST!! Collection!!!
            while (deck.Card.Count >= 5)
            {
                // Instance of Hand instantiated with 5 cards asked for.
                Hand hand = new Hand(deck.Deal(5));
                Console.WriteLine(hand);
            }

            Console.WriteLine();
        }
Ejemplo n.º 3
0
        public void deal_gives_five_Cards_to_Hand()
        {
            var aHand = new Hand();
            var aDeck = new Deck();

            aDeck.Deal(aHand);

            Assert.AreEqual(aHand.GetLength(), 5);
        }
Ejemplo n.º 4
0
        public void Run()
        {
            var aDeck = new Deck();
            var playerOne = new Hand();
            var playerTwo = new Hand();

            var poker = new GameRules();
            const int numberOfPlayers = 2;
            var gameWon = false;
            var pokerEvaluator = new Evaluator(PokerHandAnalysers.FiveCardPoker());
            aDeck.Shuffle();
            aDeck.Deal(playerOne);
            aDeck.Deal(playerTwo);

            while (!gameWon)
            {

                    for (int i = 0; i < numberOfPlayers; i++)
                    {

                        Console.WriteLine("Deck Cards:" + aDeck.Count());
                        Console.Write("Whose Turn: ");
                        if (i == 0)
                        {
                            Console.WriteLine("Player One");
                        }
                        else if (i == 1)
                        {
                            Console.WriteLine("Player Two");
                        }
                        Console.WriteLine("===Player One Hand===");

                        OutputCards(playerOne.GetCards());
                        Console.WriteLine("===Player Two Hand===");
                        OutputCards(playerTwo.GetCards());

                        var listOfHands = new List<Hand> { playerOne, playerTwo };
                        var result = pokerEvaluator.DetermineWinner(listOfHands);
                        if (result == playerOne)
                        {
                            Console.WriteLine("Player One Wins");
                        }else if (result == playerTwo)
                        {
                            Console.WriteLine("Player Two Wins");
                        }
                        else
                        {
                            Console.WriteLine("Draw");
                        }

                        Console.ReadKey();

                        //else if (//poker.CompareCards(player))

                        Console.WriteLine("D: Deal to Hand");
                        Console.WriteLine("S: Shuffle Deck");
                        Console.WriteLine("X: See Deck");
                        Console.WriteLine("R: Draw Cards");
                        Console.WriteLine("Escape: Quit");

                        var input = Console.ReadKey();

                        switch (input.Key)
                        {
                            case ConsoleKey.S:
                                aDeck.Shuffle();
                                break;
                            case ConsoleKey.D:
                                if (i == 0)
                                {

                                }
                                else if (i == 1)
                                {

                                }
                                break;
                            case ConsoleKey.R:
                                int cardsToReturn;

                                Console.WriteLine("How Many Cards?");
                                try
                                {
                                    cardsToReturn = int.Parse(Console.ReadLine());
                                }
                                finally
                                {

                                }
                                for (var j = 0; j < cardsToReturn; j++)
                                {
                                    Console.WriteLine(j);
                                }
                                Console.ReadKey();
                                if (i == 0)
                                {
                                    var cards = new List<int>();
                                    playerOne.ChangeCards(aDeck, cards);

                                }
                                else if (i == 1)
                                {
                                    var cards = new List<int>();
                                    playerTwo.ChangeCards(aDeck, cards);
                                }

                                break;

                            case ConsoleKey.Escape:
                                Environment.Exit(0);
                                break;
                            case ConsoleKey.X:

                                OutputCards(aDeck.GetCards());
                                Console.ReadKey();
                                break;
                        }
                        Console.Clear();
                    }

            }
        }