public void DelChildObject3d(BaseObject3d base3DObject) { if (base3dDict.ContainsKey(base3DObject.gameObject)) { base3dDict.Remove(base3DObject.gameObject); } }
public void AddChildObject3d(BaseObject3d base3DObject) { if (!base3dDict.ContainsKey(base3DObject.gameObject)) { base3dDict[base3DObject.gameObject] = base3DObject; } }