Ejemplo n.º 1
0
        /// <summary>
        /// Adds SampleGrabber for screenshot making.
        /// </summary>
        private void GraphBuilding_AddFilter_SampleGrabber(Action <Bitmap> bp, RotateFlipType rft)
        {
            int hr = 0;

            // Get the SampleGrabber interface
            DX.SampleGrabber = new SampleGrabber() as ISampleGrabber;

            // Configure the sample grabber
            DX.SampleGrabberFilter = DX.SampleGrabber as IBaseFilter;
            _pSampleGrabberHelper  = new SampleGrabberHelper(DX.SampleGrabber, bp, rft);

            _pSampleGrabberHelper.ConfigureMode();

            // Add the sample grabber to the graph
            hr = DX.FilterGraph.AddFilter(DX.SampleGrabberFilter, "Sample Grabber");
            DsError.ThrowExceptionForHR(hr);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Close and dispose all camera and DirectX stuff.
        /// </summary>
        public void CloseAll()
        {
            _bGraphIsBuilt = false;

            // close log file if needed
            try
            {
                CloseDirectShowLogFile();
            }
            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }

            // stop rendering
            if (DX.MediaControl != null)
            {
                try
                {
                    DX.MediaControl.StopWhenReady();
                    DX.MediaControl.Stop();
                }
                catch (Exception ex)
                {
                    Debug.WriteLine(ex);
                }
            }

            //FilterGraphTools.RemoveAllFilters(this.graphBuilder);

#if DEBUG
            if (_rot != null)
            {
                _rot.Dispose();
            }
#endif

            // Dispose Managed Direct3D objects
            if (_pSampleGrabberHelper != null)
            {
                _pSampleGrabberHelper.Dispose();
                _pSampleGrabberHelper = null;
            }

            DX.CloseInterfaces();
        }