private void OnEnable() { if (_captureData == null) { _captureData = new CaptureData(this); } }
private void Release() { if (_captureData == null) { return; } _captureData.Dispose(); _captureData = null; }
private void OnEnable() { if (_captureData == null) { _captureData = new CaptureData(this); } }
private void Release() { if (_captureData == null) { return; } _captureData.Dispose(); _captureData = null; }