Ejemplo n.º 1
0
        //public static  void fun() {
        //    TestMatrix();
        //}

        /// <summary>
        /// Test the matrix values.
        /// </summary>
        private static void TestMatrix()
        {
            Console.WriteLine("hello..........");
            Console.WriteLine(System.Reflection.MethodBase.GetCurrentMethod().Name); //获得当前方法名
            Console.WriteLine((new StackTrace().GetFrame(1).GetMethod()).Name);      //获得调用当前方法的父方法名

            Recatangle target = new Recatangle(new Point(0, 0), 0, 0);

            target = ConversionCoordinates.Image2UserCoordinateSystem(target);
            Console.WriteLine(target);


            Console.ReadKey();
        }
        /// <summary>
        ///
        /// </summary>
        /// <param name="target">原矩形区域</param>
        /// <returns></returns>
        public static Recatangle Image2UserCoordinateSystem(Recatangle target)
        {
            List <Matrix> ctms = new List <Matrix>();

            Recatangle rect_10 = new Recatangle(new Point(0, 1), 1, 1);

            double[][] p1 = new double[][] {
                new double[] { 404.5714, 0, 0 },
                new double[] { 0, 213.4286, 0 },
                new double[] { 0, -213.4286, 1 }
            };
            double[][] p2 = new double[][] {
                new double[] { 0.00185381, 0, 0 },
                new double[] { 0, 0.00351407, 0 },
                new double[] { 0, 0, 1 }
            };

            double[][] p21 = new double[][] {
                new double[] { 1, 0, 0 },
                new double[] { 0, 1, 0 },
                new double[] { 0, 0, 1 }
            };

            double[][] p3 = new double[][] {
                new double[] { 1, 0, 0 },
                new double[] { 0, 1, 0 },
                new double[] { 0, -257.785, 1 }
            };

            double[][] p4 = new double[][] {
                new double[] { 1, 0, 0 },
                new double[] { 0, 1, 0 },
                new double[] { 0, 257.785, 1 }
            };

            Matrix m1  = new Matrix(p1);
            Matrix m2  = new Matrix(p2);
            Matrix m21 = new Matrix(p21);
            Matrix m3  = new Matrix(p3);
            Matrix m4  = new Matrix(p4);

            ctms.Add(m1);
            ctms.Add(m2);
            ctms.Add(m21);
            ctms.Add(m3);
            ctms.Add(m4);



            Console.WriteLine("###########Image2PatternCoordinateSystem##############");
            //本类中调用,得到的ImageRect结果是没有映射到用户坐标空间中,只是映射到了Pattern坐标空间中

            Recatangle imageRect = ConversionCoordinates.Image2patternSystem(rect_10, ctms, target);



            Console.WriteLine("###########Image Transform finished!!!##############");
            Recatangle    BBOX  = new Recatangle(new Point(-5, 5), 387.19, 257.785);
            List <Matrix> ctms1 = new List <Matrix>();

            ctms1.Add(new Matrix(new double[][] {
                new double[] { 4 / 3.0000, 0, 0 },
                new double[] { 0, 4 / 3.0000, 0 },
                new double[] { 0, 792, 1 }
            }));
            Recatangle imageRect1 = null;

            //在本类中调用
            imageRect1 = ConversionCoordinates.Pattern2UserCoordinateSystem(imageRect, ctms1, target);
            Console.WriteLine("================" + imageRect1);
            Console.WriteLine("imageRect");
            Matrix.PrintMatrix(Matrix.ConvertRect2Arr(imageRect1));
            BBOX = ConversionCoordinates.Pattern2UserCoordinateSystem(BBOX, ctms1, target);
            Console.WriteLine(BBOX);

            Console.WriteLine("###########Pattern Transform finished!!!##############");


            Console.WriteLine("imageRect");
            Console.WriteLine("<<<<<<<<<<<<<<<<" + imageRect1);
            Matrix.PrintMatrix(Matrix.ConvertRect2Arr(imageRect1));


            Console.WriteLine("BBOX");
            Matrix.PrintMatrix(Matrix.ConvertRect2Arr(BBOX));


            Console.WriteLine("相交面积");
            Console.WriteLine(commonUtils.getSequare(BBOX, imageRect1));
            Console.WriteLine();


            return(imageRect);
        }