Ejemplo n.º 1
0
        public static (StepAction <T>, Action <T>) Action <T>(string description, Action <T> action)
        {
            var stepAction = new StepAction <T>()
            {
                Description = description,
                Action      = action
            };

            return(stepAction, action);
        }
Ejemplo n.º 2
0
        static void Main()
        {
            Func <short, short, short> func1 = (q, j) => (short)((q + j));
            Func <short, short, short> func2 = (q, j) => (short)((q + j) * 2);

            WriteLine(func1.ForwardCompose(l => (short)(l * 2)).Invoke(5, 123));
            WriteLine(func1.ForwardComposeFull(func2).Invoke(5, 123));

            WriteLine(new Func <short, short>(l => (short)(l * 2)).BackwardCompose(func1).Invoke(5, 5));
            WriteLine(func1.BackwardComposeFull(func2).Invoke(5, 5));

            ReadKey();

            var ch = new Check();

            (_, var consumer) = Action <Check>(string.Empty, check => { WriteLine($"GOT IT! {check}, We are the ones who we are"); });

            ch.Perform(check => WriteLine($"GOT IT through lambdsa! {check}"))
            .Perform(delegate(Check check) { WriteLine($"GOT IT through delegate! {check}"); })
            .Perform(Action <Check>("", check1 => { WriteLine("Ruthless and Viciousness"); }));

            ReadKey();

            StepAction <int> stepAction = new StepAction <int>
            {
                //stepAction.Description = "sdsadsd";
                Action = (int it) => { }
            };

            var a = typeof(StepAction <int>)
                    .GetProperties(BindingFlags.Public | BindingFlags.Instance)[1]
                    .GetValue(stepAction) != default;

            var c = typeof(StepAction <int>)
                    .GetProperties(BindingFlags.Public | BindingFlags.Instance)
                    .All(p => p.GetValue(stepAction) != default);

            WriteLine(a);
            WriteLine(c);
            ReadKey();

            /*string[] strs = new string[] { "one", "two", "three", "four", "five" };
             * var (_, (a, b, c)) = Optional<string[]>.OfNullable(strs).Select(delegate (string[] array)
             * {
             *  return array.Where(each => each.Length > 3);
             * }).GetTupleCustomized(arr =>
             * (
             *  arr.ToArray()[0],
             *  arr.ToArray()[1],
             *  arr.ToArray()[2]
             * )); //var (_, (a, b, c))
             * WriteLine($"{a}, {b}, {c}");
             * WriteLine();
             *
             * Optional<string[]>.OfNullable(strs).Select(delegate (string[] array) {
             *  return array.Where(arr => arr.Length > 3);
             * }).ForValuePresented(s => s.ToList().ForEach(s1 => WriteLine(s1)));
             *
             * var (l, (x, y)) = Optional<string[]>.OfNullable(strs).Select(delegate (string[] array) {
             *  return array.Where(arr => arr.Length > 7);
             * }).OrElseGetTupleCustomized(s => (s.Count(), s.ToList().Last()));
             * WriteLine($"{l}, | {x}, | {y}");
             * ReadLine();*/

            //Try.Run(() => UInt64.MaxValue)
            //IMy instance = (IMy)Activator.CreateInstance(typeof(IMy).GetProperties().GetType());

            //foreach (Type t in Assembly.GetExecutingAssembly().GetTypes())
            //{
            //    if (t.GetInterface(nameof(IMy)) != null)
            //    {
            //        IMy instance = Activator.CreateInstance(t) as IMy;
            //        WriteLine($"IsEmpty => {instance.IsEmpty}");
            //        WriteLine("=====");
            //        WriteLine($"IsSuccess => {instance.IsSuccess}");
            //        WriteLine("=====");
            //        WriteLine($"IsFailure => {instance.IsFailure}");
            //    }
            //}

            //foreach (var instance1 in Assembly.GetCallingAssembly()
            //    .GetTypes()
            //    .Where(t => t.IsClass && t.GetInterface(nameof(IMy)) != null)
            //    .Select(Activator.CreateInstance)
            //    .OfType<IMy>())
            //{
            //    WriteLine(instance1.IsEmpty);
            //}
            var pros = new Cons();

            var i = Assembly.GetCallingAssembly()
                    ?.GetTypes()
                    .Where(t => t.IsClass && t.GetInterface(nameof(IMy)) != null)
                    .Select(Activator.CreateInstance)
                    .OfType <IMy>()
                    .FirstOrDefault();

            WriteLine(i.IsFailure);

            //WriteLine(instance.IsEmpty);
            //WriteLine(instance.IsSuccess);
            //WriteLine(instance.IsFailure);
            Read();
        }