Ejemplo n.º 1
0
 public CSDT_STATISTIC_DATA_EXTRA_RADAR_DETAIL()
 {
     this.stTotal        = (CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO)ProtocolObjectPool.Get(CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO.CLASS_ID);
     this.stTotal5v5     = (CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO)ProtocolObjectPool.Get(CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO.CLASS_ID);
     this.stTotalLadder  = (CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO)ProtocolObjectPool.Get(CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO.CLASS_ID);
     this.stTotalGuild   = (CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO)ProtocolObjectPool.Get(CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO.CLASS_ID);
     this.stRecentTotal  = (CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO)ProtocolObjectPool.Get(CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO.CLASS_ID);
     this.stRecent5v5    = (CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO)ProtocolObjectPool.Get(CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO.CLASS_ID);
     this.stRecentLadder = (CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO)ProtocolObjectPool.Get(CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO.CLASS_ID);
     this.stRecentGuild  = (CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO)ProtocolObjectPool.Get(CSDT_STATISTIC_DATA_EXTRA_RADAR_INFO.CLASS_ID);
 }
Ejemplo n.º 2
0
 public override void OnRelease()
 {
     if (this.stTotal != null)
     {
         this.stTotal.Release();
         this.stTotal = null;
     }
     if (this.stTotal5v5 != null)
     {
         this.stTotal5v5.Release();
         this.stTotal5v5 = null;
     }
     if (this.stTotalLadder != null)
     {
         this.stTotalLadder.Release();
         this.stTotalLadder = null;
     }
     if (this.stTotalGuild != null)
     {
         this.stTotalGuild.Release();
         this.stTotalGuild = null;
     }
     if (this.stRecentTotal != null)
     {
         this.stRecentTotal.Release();
         this.stRecentTotal = null;
     }
     if (this.stRecent5v5 != null)
     {
         this.stRecent5v5.Release();
         this.stRecent5v5 = null;
     }
     if (this.stRecentLadder != null)
     {
         this.stRecentLadder.Release();
         this.stRecentLadder = null;
     }
     if (this.stRecentGuild != null)
     {
         this.stRecentGuild.Release();
         this.stRecentGuild = null;
     }
 }