public CSDT_FRIEND_INFO()
 {
     this.stFriendInfo      = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID);
     this.stIntimacyData    = (COMDT_INTIMACY_DATA)ProtocolObjectPool.Get(COMDT_INTIMACY_DATA.CLASS_ID);
     this.stGameInfo        = (CSDT_GAMEINFO)ProtocolObjectPool.Get(CSDT_GAMEINFO.CLASS_ID);
     this.stRecruitmentInfo = (COMDT_RECRUITMENT_DATA)ProtocolObjectPool.Get(COMDT_RECRUITMENT_DATA.CLASS_ID);
 }
 public override void OnRelease()
 {
     if (this.stFriendInfo != null)
     {
         this.stFriendInfo.Release();
         this.stFriendInfo = null;
     }
     this.ullDonateAPSec  = 0uL;
     this.bGameState      = 0;
     this.dwGameStartTime = 0u;
     if (this.stIntimacyData != null)
     {
         this.stIntimacyData.Release();
         this.stIntimacyData = null;
     }
     this.bVideoState = 0;
     if (this.stGameInfo != null)
     {
         this.stGameInfo.Release();
         this.stGameInfo = null;
     }
     if (this.stRecruitmentInfo != null)
     {
         this.stRecruitmentInfo.Release();
         this.stRecruitmentInfo = null;
     }
     this.bNoAskforFlag    = 0;
     this.dwOtherStateBits = 0u;
 }
Ejemplo n.º 3
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 public override void OnRelease()
 {
     if (this.stSnsFrindInfo != null)
     {
         this.stSnsFrindInfo.Release();
         this.stSnsFrindInfo = null;
     }
     this.bGameState      = 0;
     this.dwGameStartTime = 0;
     this.dwDonateTime    = 0;
     this.bVideoState     = 0;
     if (this.stGameInfo != null)
     {
         this.stGameInfo.Release();
         this.stGameInfo = null;
     }
 }
Ejemplo n.º 4
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 public override void OnRelease()
 {
     if (this.stAcntUniq != null)
     {
         this.stAcntUniq.Release();
         this.stAcntUniq = null;
     }
     this.bGameState      = 0;
     this.dwGameStartTime = 0u;
     this.bFriendType     = 0;
     this.bVideoState     = 0;
     if (this.stGameInfo != null)
     {
         this.stGameInfo.Release();
         this.stGameInfo = null;
     }
 }
Ejemplo n.º 5
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 public override void OnRelease()
 {
     if (this.stFriendInfo != null)
     {
         this.stFriendInfo.Release();
         this.stFriendInfo = null;
     }
     this.ullDonateAPSec  = 0L;
     this.bGameState      = 0;
     this.dwGameStartTime = 0;
     if (this.stIntimacyData != null)
     {
         this.stIntimacyData.Release();
         this.stIntimacyData = null;
     }
     this.bVideoState = 0;
     if (this.stGameInfo != null)
     {
         this.stGameInfo.Release();
         this.stGameInfo = null;
     }
 }
Ejemplo n.º 6
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 public override void OnUse()
 {
     this.stSnsFrindInfo = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID);
     this.stGameInfo     = (CSDT_GAMEINFO)ProtocolObjectPool.Get(CSDT_GAMEINFO.CLASS_ID);
 }
Ejemplo n.º 7
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 public SCPKG_CMD_NTF_FRIEND_GAME_STATE()
 {
     this.stAcntUniq = (COMDT_ACNT_UNIQ)ProtocolObjectPool.Get(COMDT_ACNT_UNIQ.CLASS_ID);
     this.stGameInfo = (CSDT_GAMEINFO)ProtocolObjectPool.Get(CSDT_GAMEINFO.CLASS_ID);
 }
Ejemplo n.º 8
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 public override void OnUse()
 {
     this.stAcntUniq = (COMDT_ACNT_UNIQ)ProtocolObjectPool.Get(COMDT_ACNT_UNIQ.CLASS_ID);
     this.stGameInfo = (CSDT_GAMEINFO)ProtocolObjectPool.Get(CSDT_GAMEINFO.CLASS_ID);
 }
Ejemplo n.º 9
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 public CSDT_SNS_FRIEND_INFO()
 {
     this.stSnsFrindInfo = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID);
     this.szNickName     = new byte[256];
     this.stGameInfo     = (CSDT_GAMEINFO)ProtocolObjectPool.Get(CSDT_GAMEINFO.CLASS_ID);
 }
Ejemplo n.º 10
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 public override void OnUse()
 {
     this.stFriendInfo   = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID);
     this.stIntimacyData = (COMDT_INTIMACY_DATA)ProtocolObjectPool.Get(COMDT_INTIMACY_DATA.CLASS_ID);
     this.stGameInfo     = (CSDT_GAMEINFO)ProtocolObjectPool.Get(CSDT_GAMEINFO.CLASS_ID);
 }