Ejemplo n.º 1
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(CSHotFix.Runtime.Enviorment.AppDomain app)
 {
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     UnityUI_UIRenderType_Binding.Register(app);
     UnityUI_UIDepth_Binding.Register(app);
     UnityUI_UIGray_Binding.Register(app);
     UnityUI_UIPositionBy3D_Binding.Register(app);
     UnityUI_UIRotateModel_Binding.Register(app);
     UnityUI_UIRTRenderer_Binding.Register(app);
     UnityUI_UITransform_Binding.Register(app);
     UnityUI_SetPropertyAttribute_Binding.Register(app);
     UnityUI_UIEventType_Binding.Register(app);
     UnityUI_UIEventListener_Binding.Register(app);
     UnityUI_UGUIRoot_Binding.Register(app);
     UnityUI_ComponentBridge_Binding.Register(app);
     LCL_CallPlatform_Binding.Register(app);
     LCL_AfterImageEffects_Binding.Register(app);
     LCL_RenderingMode_Binding.Register(app);
     LCL_DetachGoChild_Binding.Register(app);
     LCL_DetachGoParent_Binding.Register(app);
     LCL_PrefabCenter_Binding.Register(app);
     LCL_PrefabLightmapData_Binding.Register(app);
     LCL_SetImageSpriteParam_Binding.Register(app);
     LCL_AtlasManager_Binding.Register(app);
     LCL_UIAtals_Binding.Register(app);
     LCL_InspectorLog_Binding.Register(app);
     LCL_IPScanner_Binding.Register(app);
     LCL_MonoLogic_Binding.Register(app);
     LCL_PrefabHolder_Binding.Register(app);
     LCL_SetLayer_Binding.Register(app);
     LCL_SetUIRawImageCamera_Binding.Register(app);
     LCL_KeyGameObject_Binding.Register(app);
     LCL_SlotConfig_Binding.Register(app);
     LCL_StringHolder_Binding.Register(app);
     LCL_TextureDelayLoader_Binding.Register(app);
     LCL_CoroutineCom_Binding.Register(app);
     LCL_JsonDataWrapper_Binding.Register(app);
     LCL_LWindowsClass_Binding.Register(app);
     LCL_MapPathDebug_Binding.Register(app);
     LCL_MonoTool_Binding.Register(app);
     LCL_ABObject_Binding.Register(app);
     LCL_ResourceManager_Binding.Register(app);
     LCL_ShadersList_Binding.Register(app);
     LCL_TransformTool_Binding.Register(app);
     GameDll_RoleStateID_Binding.Register(app);
     GameDll_ConstString_Binding.Register(app);
     GameDll_AssetType_Binding.Register(app);
     GameDll_CampType_Binding.Register(app);
     GameDll_Const_Binding.Register(app);
     GameDll_DataManager_Binding.Register(app);
     GameDll_Events_Binding.Register(app);
     GameDll_IEventParam_Binding.Register(app);
     GameDll_SkillParam_EP_Binding.Register(app);
     GameDll_PickObjParam_Binding.Register(app);
     GameDll_LogicRoot_Binding.Register(app);
     GameDll_GMManager_Binding.Register(app);
     GameDll_InputManager_Binding.Register(app);
     GameDll_MapTest_Binding.Register(app);
     GameDll_ObjectSelector_Binding.Register(app);
     GameDll_PathManager_Binding.Register(app);
     GameDll_ShaderManager_Binding.Register(app);
     GameDll_Timer_Binding.Register(app);
     GameDll_TimerManager_Binding.Register(app);
     GameDll_VariableManager_Binding.Register(app);
     GameDll_Tool_Binding.Register(app);
     GameDll_BattleManager_Binding.Register(app);
     GameDll_BattleType_Binding.Register(app);
     GameDll_IBattle_Binding.Register(app);
     GameDll_BaseMessage_Binding.Register(app);
     GameDll_BattleMessage_Binding.Register(app);
     GameDll_MessageManager_Binding.Register(app);
     GameDll_BattleStatus_Binding.Register(app);
     GameDll_CGamePro_Battle_Binding.Register(app);
     GameDll_EProcedureType_Binding.Register(app);
     GameDll_CGameProcedure_Binding.Register(app);
     GameDll_LobbyStatus_Binding.Register(app);
     GameDll_CGamePro_Lobby_Binding.Register(app);
     GameDll_LoginStatus_Binding.Register(app);
     GameDll_CGamePro_Login_Binding.Register(app);
     GameDll_StartApplicationStatus_Binding.Register(app);
     GameDll_CGamePro_StartApplication_Binding.Register(app);
     GameDll_RTInfo_Binding.Register(app);
     GameDll_RenderTextureManager_Binding.Register(app);
     GameDll_UIObjLoader_Binding.Register(app);
     UnityEngine_UI_AnimationTriggers_Binding.Register(app);
     UnityEngine_UI_Button_Binding.Register(app);
     UnityEngine_UI_CanvasUpdate_Binding.Register(app);
     UnityEngine_UI_ICanvasElement_Binding.Register(app);
     UnityEngine_UI_CanvasUpdateRegistry_Binding.Register(app);
     UnityEngine_UI_ColorBlock_Binding.Register(app);
     UnityEngine_UI_ClipperRegistry_Binding.Register(app);
     UnityEngine_UI_Clipping_Binding.Register(app);
     UnityEngine_UI_IClipper_Binding.Register(app);
     UnityEngine_UI_IClippable_Binding.Register(app);
     UnityEngine_UI_DefaultControls_Binding.Register(app);
     UnityEngine_UI_Dropdown_Binding.Register(app);
     UnityEngine_UI_FontData_Binding.Register(app);
     UnityEngine_UI_FontUpdateTracker_Binding.Register(app);
     UnityEngine_UI_Graphic_Binding.Register(app);
     UnityEngine_UI_GraphicRaycaster_Binding.Register(app);
     UnityEngine_UI_GraphicRebuildTracker_Binding.Register(app);
     UnityEngine_UI_GraphicRegistry_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_UI_IMaskable_Binding.Register(app);
     UnityEngine_UI_InputField_Binding.Register(app);
     UnityEngine_UI_AspectRatioFitter_Binding.Register(app);
     UnityEngine_UI_CanvasScaler_Binding.Register(app);
     UnityEngine_UI_ContentSizeFitter_Binding.Register(app);
     UnityEngine_UI_GridLayoutGroup_Binding.Register(app);
     UnityEngine_UI_HorizontalLayoutGroup_Binding.Register(app);
     UnityEngine_UI_HorizontalOrVerticalLayoutGroup_Binding.Register(app);
     UnityEngine_UI_ILayoutElement_Binding.Register(app);
     UnityEngine_UI_ILayoutController_Binding.Register(app);
     UnityEngine_UI_ILayoutGroup_Binding.Register(app);
     UnityEngine_UI_ILayoutSelfController_Binding.Register(app);
     UnityEngine_UI_ILayoutIgnorer_Binding.Register(app);
     UnityEngine_UI_LayoutElement_Binding.Register(app);
     UnityEngine_UI_LayoutGroup_Binding.Register(app);
     UnityEngine_UI_LayoutRebuilder_Binding.Register(app);
     UnityEngine_UI_LayoutUtility_Binding.Register(app);
     UnityEngine_UI_VerticalLayoutGroup_Binding.Register(app);
     UnityEngine_UI_Mask_Binding.Register(app);
     UnityEngine_UI_MaskableGraphic_Binding.Register(app);
     UnityEngine_UI_MaskUtilities_Binding.Register(app);
     UnityEngine_UI_IMaterialModifier_Binding.Register(app);
     UnityEngine_UI_Navigation_Binding.Register(app);
     UnityEngine_UI_RawImage_Binding.Register(app);
     UnityEngine_UI_RectMask2D_Binding.Register(app);
     UnityEngine_UI_Scrollbar_Binding.Register(app);
     UnityEngine_UI_ScrollRect_Binding.Register(app);
     UnityEngine_UI_Selectable_Binding.Register(app);
     UnityEngine_UI_Slider_Binding.Register(app);
     UnityEngine_UI_SpriteState_Binding.Register(app);
     UnityEngine_UI_StencilMaterial_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_Toggle_Binding.Register(app);
     UnityEngine_UI_ToggleGroup_Binding.Register(app);
     UnityEngine_UI_VertexHelper_Binding.Register(app);
     UnityEngine_UI_BaseMeshEffect_Binding.Register(app);
     UnityEngine_UI_IMeshModifier_Binding.Register(app);
     UnityEngine_UI_Outline_Binding.Register(app);
     UnityEngine_UI_PositionAsUV1_Binding.Register(app);
     UnityEngine_UI_Shadow_Binding.Register(app);
     UnityEngine_EventSystems_AxisEventData_Binding.Register(app);
     UnityEngine_EventSystems_AbstractEventData_Binding.Register(app);
     UnityEngine_EventSystems_BaseEventData_Binding.Register(app);
     UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
     UnityEngine_EventSystems_EventHandle_Binding.Register(app);
     UnityEngine_EventSystems_IEventSystemHandler_Binding.Register(app);
     UnityEngine_EventSystems_IPointerEnterHandler_Binding.Register(app);
     UnityEngine_EventSystems_IPointerExitHandler_Binding.Register(app);
     UnityEngine_EventSystems_IPointerDownHandler_Binding.Register(app);
     UnityEngine_EventSystems_IPointerUpHandler_Binding.Register(app);
     UnityEngine_EventSystems_IPointerClickHandler_Binding.Register(app);
     UnityEngine_EventSystems_IBeginDragHandler_Binding.Register(app);
     UnityEngine_EventSystems_IInitializePotentialDragHandler_Binding.Register(app);
     UnityEngine_EventSystems_IDragHandler_Binding.Register(app);
     UnityEngine_EventSystems_IEndDragHandler_Binding.Register(app);
     UnityEngine_EventSystems_IDropHandler_Binding.Register(app);
     UnityEngine_EventSystems_IScrollHandler_Binding.Register(app);
     UnityEngine_EventSystems_IUpdateSelectedHandler_Binding.Register(app);
     UnityEngine_EventSystems_ISelectHandler_Binding.Register(app);
     UnityEngine_EventSystems_IDeselectHandler_Binding.Register(app);
     UnityEngine_EventSystems_IMoveHandler_Binding.Register(app);
     UnityEngine_EventSystems_ISubmitHandler_Binding.Register(app);
     UnityEngine_EventSystems_ICancelHandler_Binding.Register(app);
     UnityEngine_EventSystems_EventSystem_Binding.Register(app);
     UnityEngine_EventSystems_EventTrigger_Binding.Register(app);
     UnityEngine_EventSystems_EventTriggerType_Binding.Register(app);
     UnityEngine_EventSystems_ExecuteEvents_Binding.Register(app);
     UnityEngine_EventSystems_BaseInput_Binding.Register(app);
     UnityEngine_EventSystems_BaseInputModule_Binding.Register(app);
     UnityEngine_EventSystems_PointerInputModule_Binding.Register(app);
     UnityEngine_EventSystems_StandaloneInputModule_Binding.Register(app);
     UnityEngine_EventSystems_MoveDirection_Binding.Register(app);
     UnityEngine_EventSystems_BaseRaycaster_Binding.Register(app);
     UnityEngine_EventSystems_Physics2DRaycaster_Binding.Register(app);
     UnityEngine_EventSystems_PhysicsRaycaster_Binding.Register(app);
     UnityEngine_EventSystems_RaycastResult_Binding.Register(app);
     UnityEngine_EventSystems_UIBehaviour_Binding.Register(app);
     UnityEngine_SendMessageOptions_Binding.Register(app);
     UnityEngine_PrimitiveType_Binding.Register(app);
     UnityEngine_Space_Binding.Register(app);
     UnityEngine_RuntimePlatform_Binding.Register(app);
     UnityEngine_SystemLanguage_Binding.Register(app);
     UnityEngine_LogType_Binding.Register(app);
     UnityEngine_LogOption_Binding.Register(app);
     UnityEngine_ThreadPriority_Binding.Register(app);
     UnityEngine_TestTools_ExcludeFromCoverageAttribute_Binding.Register(app);
     UnityEngine_TestTools_CoveredSequencePoint_Binding.Register(app);
     UnityEngine_TestTools_CoveredMethodStats_Binding.Register(app);
     UnityEngine_TestTools_Coverage_Binding.Register(app);
     UnityEngine_SortingLayer_Binding.Register(app);
     UnityEngine_Android_AndroidDevice_Binding.Register(app);
     UnityEngine_Android_Permission_Binding.Register(app);
     UnityEngine_WeightedMode_Binding.Register(app);
     UnityEngine_Keyframe_Binding.Register(app);
     UnityEngine_WrapMode_Binding.Register(app);
     UnityEngine_AnimationCurve_Binding.Register(app);
     JetBrains_Annotations_CanBeNullAttribute_Binding.Register(app);
     JetBrains_Annotations_NotNullAttribute_Binding.Register(app);
     JetBrains_Annotations_StringFormatMethodAttribute_Binding.Register(app);
     JetBrains_Annotations_InvokerParameterNameAttribute_Binding.Register(app);
     JetBrains_Annotations_NotifyPropertyChangedInvocatorAttribute_Binding.Register(app);
     JetBrains_Annotations_ContractAnnotationAttribute_Binding.Register(app);
     JetBrains_Annotations_LocalizationRequiredAttribute_Binding.Register(app);
     JetBrains_Annotations_CannotApplyEqualityOperatorAttribute_Binding.Register(app);
     JetBrains_Annotations_BaseTypeRequiredAttribute_Binding.Register(app);
     JetBrains_Annotations_UsedImplicitlyAttribute_Binding.Register(app);
     JetBrains_Annotations_MeansImplicitUseAttribute_Binding.Register(app);
     JetBrains_Annotations_ImplicitUseKindFlags_Binding.Register(app);
     JetBrains_Annotations_ImplicitUseTargetFlags_Binding.Register(app);
     JetBrains_Annotations_PublicAPIAttribute_Binding.Register(app);
     JetBrains_Annotations_InstantHandleAttribute_Binding.Register(app);
     JetBrains_Annotations_PureAttribute_Binding.Register(app);
     JetBrains_Annotations_PathReferenceAttribute_Binding.Register(app);
     JetBrains_Annotations_NoEnumerationAttribute_Binding.Register(app);
     JetBrains_Annotations_AssertionMethodAttribute_Binding.Register(app);
     JetBrains_Annotations_LinqTunnelAttribute_Binding.Register(app);
     UnityEngine_Application_Binding.Register(app);
     UnityEngine_StackTraceLogType_Binding.Register(app);
     UnityEngine_NetworkReachability_Binding.Register(app);
     UnityEngine_UserAuthorization_Binding.Register(app);
     UnityEngine_ApplicationInstallMode_Binding.Register(app);
     UnityEngine_ApplicationSandboxType_Binding.Register(app);
     UnityEngine_Assertions_Assert_Binding.Register(app);
     UnityEngine_Assertions_AssertionException_Binding.Register(app);
     UnityEngine_Assertions_Comparers_FloatComparer_Binding.Register(app);
     UnityEngine_AudioType_Binding.Register(app);
     Unity_Burst_BurstDiscardAttribute_Binding.Register(app);
     UnityEngine_CachedAssetBundle_Binding.Register(app);
     UnityEngine_Cache_Binding.Register(app);
     UnityEngine_Camera_Binding.Register(app);
     UnityEngine_BoundingSphere_Binding.Register(app);
     UnityEngine_CullingGroupEvent_Binding.Register(app);
     UnityEngine_CullingGroup_Binding.Register(app);
     UnityEngine_FlareLayer_Binding.Register(app);
     UnityEngine_ReflectionProbe_Binding.Register(app);
     Unity_Collections_ReadOnlyAttribute_Binding.Register(app);
     Unity_Collections_WriteOnlyAttribute_Binding.Register(app);
     Unity_Collections_DeallocateOnJobCompletionAttribute_Binding.Register(app);
     Unity_Collections_NativeFixedLengthAttribute_Binding.Register(app);
     Unity_Collections_NativeMatchesParallelForLengthAttribute_Binding.Register(app);
     Unity_Collections_NativeDisableParallelForRestrictionAttribute_Binding.Register(app);
     Unity_Collections_Allocator_Binding.Register(app);
     UnityEngine_CrashReport_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     UnityEngine_Diagnostics_ForcedCrashCategory_Binding.Register(app);
     UnityEngine_Diagnostics_Utils_Binding.Register(app);
     UnityEngine_ExposedPropertyResolver_Binding.Register(app);
     UnityEngine_IExposedPropertyTable_Binding.Register(app);
     UnityEngine_Bounds_Binding.Register(app);
     UnityEngine_BoundsInt_Binding.Register(app);
     UnityEngine_GeometryUtility_Binding.Register(app);
     UnityEngine_Plane_Binding.Register(app);
     UnityEngine_Ray_Binding.Register(app);
     UnityEngine_Ray2D_Binding.Register(app);
     UnityEngine_Rect_Binding.Register(app);
     UnityEngine_RectInt_Binding.Register(app);
     UnityEngine_RectOffset_Binding.Register(app);
     UnityEngine_DynamicGI_Binding.Register(app);
     UnityEngine_Gizmos_Binding.Register(app);
     UnityEngine_BeforeRenderOrderAttribute_Binding.Register(app);
     UnityEngine_BillboardAsset_Binding.Register(app);
     UnityEngine_BillboardRenderer_Binding.Register(app);
     UnityEngine_Display_Binding.Register(app);
     UnityEngine_FullScreenMode_Binding.Register(app);
     UnityEngine_SleepTimeout_Binding.Register(app);
     UnityEngine_Screen_Binding.Register(app);
     UnityEngine_RenderBuffer_Binding.Register(app);
     UnityEngine_ComputeBufferMode_Binding.Register(app);
     UnityEngine_GL_Binding.Register(app);
     UnityEngine_ScalableBufferManager_Binding.Register(app);
     UnityEngine_FrameTiming_Binding.Register(app);
     UnityEngine_FrameTimingManager_Binding.Register(app);
     UnityEngine_LightmapData_Binding.Register(app);
     UnityEngine_LightmapSettings_Binding.Register(app);
     UnityEngine_LightProbes_Binding.Register(app);
     UnityEngine_Resolution_Binding.Register(app);
     UnityEngine_RenderTargetSetup_Binding.Register(app);
     UnityEngine_RendererExtensions_Binding.Register(app);
     UnityEngine_ImageEffectTransformsToLDR_Binding.Register(app);
     UnityEngine_ImageEffectAllowedInSceneView_Binding.Register(app);
     UnityEngine_ImageEffectOpaque_Binding.Register(app);
     UnityEngine_ImageEffectAfterScale_Binding.Register(app);
     UnityEngine_ImageEffectUsesCommandBuffer_Binding.Register(app);
     UnityEngine_Mesh_Binding.Register(app);
     UnityEngine_Renderer_Binding.Register(app);
     UnityEngine_Projector_Binding.Register(app);
     UnityEngine_Shader_Binding.Register(app);
     UnityEngine_LightmapsModeLegacy_Binding.Register(app);
     UnityEngine_TrailRenderer_Binding.Register(app);
     UnityEngine_LineRenderer_Binding.Register(app);
     UnityEngine_MaterialPropertyBlock_Binding.Register(app);
     UnityEngine_RenderSettings_Binding.Register(app);
     UnityEngine_Material_Binding.Register(app);
     UnityEditor_Experimental_RenderSettings_Binding.Register(app);
     UnityEngine_GraphicsBuffer_Binding.Register(app);
     UnityEngine_OcclusionPortal_Binding.Register(app);
     UnityEngine_OcclusionArea_Binding.Register(app);
     UnityEngine_Flare_Binding.Register(app);
     UnityEngine_LensFlare_Binding.Register(app);
     UnityEngine_LightBakingOutput_Binding.Register(app);
     UnityEngine_LightShadowCasterMode_Binding.Register(app);
     UnityEngine_Skybox_Binding.Register(app);
     UnityEngine_MeshFilter_Binding.Register(app);
     UnityEngine_RenderingPath_Binding.Register(app);
     UnityEngine_TransparencySortMode_Binding.Register(app);
     UnityEngine_StereoTargetEyeMask_Binding.Register(app);
     UnityEngine_CameraType_Binding.Register(app);
     UnityEngine_ComputeBufferType_Binding.Register(app);
     UnityEngine_LightType_Binding.Register(app);
     UnityEngine_LightRenderMode_Binding.Register(app);
     UnityEngine_LightShadows_Binding.Register(app);
     UnityEngine_FogMode_Binding.Register(app);
     UnityEngine_LightmapBakeType_Binding.Register(app);
     UnityEngine_MixedLightingMode_Binding.Register(app);
     UnityEngine_ReceiveGI_Binding.Register(app);
     UnityEngine_ShadowProjection_Binding.Register(app);
     UnityEngine_ShadowQuality_Binding.Register(app);
     UnityEngine_ShadowResolution_Binding.Register(app);
     UnityEngine_ShadowmaskMode_Binding.Register(app);
     UnityEngine_CameraClearFlags_Binding.Register(app);
     UnityEngine_DepthTextureMode_Binding.Register(app);
     UnityEngine_TexGenMode_Binding.Register(app);
     UnityEngine_AnisotropicFiltering_Binding.Register(app);
     UnityEngine_SkinWeights_Binding.Register(app);
     UnityEngine_MeshTopology_Binding.Register(app);
     UnityEngine_SkinQuality_Binding.Register(app);
     UnityEngine_ColorSpace_Binding.Register(app);
     UnityEngine_ColorGamut_Binding.Register(app);
     UnityEngine_ScreenOrientation_Binding.Register(app);
     UnityEngine_FilterMode_Binding.Register(app);
     UnityEngine_TextureWrapMode_Binding.Register(app);
     UnityEngine_NPOTSupport_Binding.Register(app);
     UnityEngine_CubemapFace_Binding.Register(app);
     UnityEngine_RenderTextureFormat_Binding.Register(app);
     UnityEngine_VRTextureUsage_Binding.Register(app);
     UnityEngine_RenderTextureCreationFlags_Binding.Register(app);
     UnityEngine_RenderTextureReadWrite_Binding.Register(app);
     UnityEngine_RenderTextureMemoryless_Binding.Register(app);
     UnityEngine_LightmapsMode_Binding.Register(app);
     UnityEngine_MaterialGlobalIlluminationFlags_Binding.Register(app);
     UnityEngine_LightProbeProxyVolume_Binding.Register(app);
     UnityEngine_CustomRenderTextureInitializationSource_Binding.Register(app);
     UnityEngine_CustomRenderTextureUpdateMode_Binding.Register(app);
     UnityEngine_CustomRenderTextureUpdateZoneSpace_Binding.Register(app);
     UnityEngine_MotionVectorGenerationMode_Binding.Register(app);
     UnityEngine_LineTextureMode_Binding.Register(app);
     UnityEngine_LineAlignment_Binding.Register(app);
     UnityEngine_SkinnedMeshRenderer_Binding.Register(app);
     UnityEngine_MeshRenderer_Binding.Register(app);
     UnityEngine_LineUtility_Binding.Register(app);
     UnityEngine_LODFadeMode_Binding.Register(app);
     UnityEngine_LOD_Binding.Register(app);
     UnityEngine_LODGroup_Binding.Register(app);
     UnityEngine_BoneWeight_Binding.Register(app);
     UnityEngine_BoneWeight1_Binding.Register(app);
     UnityEngine_CombineInstance_Binding.Register(app);
     UnityEngine_Texture_Binding.Register(app);
     UnityEngine_Texture2D_Binding.Register(app);
     UnityEngine_Cubemap_Binding.Register(app);
     UnityEngine_Texture3D_Binding.Register(app);
     UnityEngine_Texture2DArray_Binding.Register(app);
     UnityEngine_CubemapArray_Binding.Register(app);
     UnityEngine_SparseTexture_Binding.Register(app);
     UnityEngine_RenderTexture_Binding.Register(app);
     UnityEngine_CustomRenderTextureUpdateZone_Binding.Register(app);
     UnityEngine_CustomRenderTexture_Binding.Register(app);
     UnityEngine_RenderTextureDescriptor_Binding.Register(app);
     UnityEngine_Hash128_Binding.Register(app);
     UnityEngine_HashUtilities_Binding.Register(app);
     UnityEngine_HashUnsafeUtilities_Binding.Register(app);
     UnityEngine_CursorMode_Binding.Register(app);
     UnityEngine_CursorLockMode_Binding.Register(app);
     UnityEngine_Cursor_Binding.Register(app);
     UnityEngine_KeyCode_Binding.Register(app);
     UnityEngine_Internal_DefaultValueAttribute_Binding.Register(app);
     UnityEngine_Internal_ExcludeFromDocsAttribute_Binding.Register(app);
     UnityEngine_ILogger_Binding.Register(app);
     UnityEngine_ILogHandler_Binding.Register(app);
     UnityEngine_Logger_Binding.Register(app);
     UnityEngine_Lumin_UsesLuminPlatformLevelAttribute_Binding.Register(app);
     UnityEngine_Lumin_UsesLuminPrivilegeAttribute_Binding.Register(app);
     UnityEngine_Color_Binding.Register(app);
     UnityEngine_Color32_Binding.Register(app);
     UnityEngine_ColorUtility_Binding.Register(app);
     UnityEngine_GradientColorKey_Binding.Register(app);
     UnityEngine_GradientAlphaKey_Binding.Register(app);
     UnityEngine_GradientMode_Binding.Register(app);
     UnityEngine_Gradient_Binding.Register(app);
     UnityEngine_FrustumPlanes_Binding.Register(app);
     UnityEngine_Matrix4x4_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_Mathf_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector2Int_Binding.Register(app);
     UnityEngine_Vector3Int_Binding.Register(app);
     UnityEngine_Vector4_Binding.Register(app);
     Unity_Collections_NativeLeakDetectionMode_Binding.Register(app);
     Unity_Collections_NativeLeakDetection_Binding.Register(app);
     Unity_Collections_NativeArrayOptions_Binding.Register(app);
     Unity_Collections_NativeSliceExtensions_Binding.Register(app);
     UnityEngine_Ping_Binding.Register(app);
     UnityEngine_Diagnostics_PlayerConnection_Binding.Register(app);
     UnityEngine_PlayerPrefsException_Binding.Register(app);
     UnityEngine_PlayerPrefs_Binding.Register(app);
     UnityEngine_PropertyAttribute_Binding.Register(app);
     UnityEngine_ContextMenuItemAttribute_Binding.Register(app);
     UnityEngine_InspectorNameAttribute_Binding.Register(app);
     UnityEngine_TooltipAttribute_Binding.Register(app);
     UnityEngine_SpaceAttribute_Binding.Register(app);
     UnityEngine_HeaderAttribute_Binding.Register(app);
     UnityEngine_RangeAttribute_Binding.Register(app);
     UnityEngine_MinAttribute_Binding.Register(app);
     UnityEngine_MultilineAttribute_Binding.Register(app);
     UnityEngine_TextAreaAttribute_Binding.Register(app);
     UnityEngine_ColorUsageAttribute_Binding.Register(app);
     UnityEngine_GradientUsageAttribute_Binding.Register(app);
     UnityEngine_DelayedAttribute_Binding.Register(app);
     UnityEngine_PropertyName_Binding.Register(app);
     UnityEngine_Random_Binding.Register(app);
     UnityEngine_ResourceRequest_Binding.Register(app);
     UnityEngine_Resources_Binding.Register(app);
     UnityEngine_SceneManagement_Scene_Binding.Register(app);
     UnityEngine_SceneManagement_SceneManager_Binding.Register(app);
     UnityEngine_SceneManagement_LoadSceneMode_Binding.Register(app);
     UnityEngine_SceneManagement_LocalPhysicsMode_Binding.Register(app);
     UnityEngine_SceneManagement_LoadSceneParameters_Binding.Register(app);
     UnityEngine_SceneManagement_CreateSceneParameters_Binding.Register(app);
     UnityEngine_SceneManagement_UnloadSceneOptions_Binding.Register(app);
     UnityEngine_SceneManagement_SceneUtility_Binding.Register(app);
     UnityEngine_Scripting_AlwaysLinkAssemblyAttribute_Binding.Register(app);
     UnityEngine_AsyncOperation_Binding.Register(app);
     AOT_MonoPInvokeCallbackAttribute_Binding.Register(app);
     UnityEngine_DisallowMultipleComponent_Binding.Register(app);
     UnityEngine_RequireComponent_Binding.Register(app);
     UnityEngine_AddComponentMenu_Binding.Register(app);
     UnityEngine_CreateAssetMenuAttribute_Binding.Register(app);
     UnityEngine_ContextMenu_Binding.Register(app);
     UnityEngine_ExecuteInEditMode_Binding.Register(app);
     UnityEngine_ExecuteAlways_Binding.Register(app);
     UnityEngine_HideInInspector_Binding.Register(app);
     UnityEngine_HelpURLAttribute_Binding.Register(app);
     UnityEngine_DefaultExecutionOrder_Binding.Register(app);
     UnityEngine_AssemblyIsEditorAssembly_Binding.Register(app);
     UnityEngine_ExcludeFromPresetAttribute_Binding.Register(app);
     UnityEngine_Behaviour_Binding.Register(app);
     UnityEngine_Component_Binding.Register(app);
     UnityEngine_Coroutine_Binding.Register(app);
     UnityEngine_CustomYieldInstruction_Binding.Register(app);
     UnityEngine_ExcludeFromObjectFactoryAttribute_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Scripting_GarbageCollector_Binding.Register(app);
     UnityEngine_LayerMask_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Scripting_PreserveAttribute_Binding.Register(app);
     UnityEngine_RangeInt_Binding.Register(app);
     UnityEngine_RuntimeInitializeLoadType_Binding.Register(app);
     UnityEngine_RuntimeInitializeOnLoadMethodAttribute_Binding.Register(app);
     UnityEngine_ScriptableObject_Binding.Register(app);
     UnityEngine_SelectionBaseAttribute_Binding.Register(app);
     UnityEngine_StackTraceUtility_Binding.Register(app);
     UnityEngine_UnityException_Binding.Register(app);
     UnityEngine_MissingComponentException_Binding.Register(app);
     UnityEngine_UnassignedReferenceException_Binding.Register(app);
     UnityEngine_MissingReferenceException_Binding.Register(app);
     UnityEngine_TextAsset_Binding.Register(app);
     UnityEngine_TrackedReference_Binding.Register(app);
     UnityEngine_UnityAPICompatibilityVersionAttribute_Binding.Register(app);
     UnityEngine_HideFlags_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_WaitForEndOfFrame_Binding.Register(app);
     UnityEngine_WaitForFixedUpdate_Binding.Register(app);
     UnityEngine_WaitForSeconds_Binding.Register(app);
     UnityEngine_WaitForSecondsRealtime_Binding.Register(app);
     UnityEngine_WaitUntil_Binding.Register(app);
     UnityEngine_WaitWhile_Binding.Register(app);
     UnityEngine_YieldInstruction_Binding.Register(app);
     UnityEngine_Scripting_APIUpdating_MovedFromAttribute_Binding.Register(app);
     UnityEngine_Security_Binding.Register(app);
     UnityEngine_Types_Binding.Register(app);
     UnityEngine_Serialization_FormerlySerializedAsAttribute_Binding.Register(app);
     UnityEngine_SerializeField_Binding.Register(app);
     UnityEngine_PreferBinarySerialization_Binding.Register(app);
     UnityEngine_ISerializationCallbackReceiver_Binding.Register(app);
     UnityEngine_Serialization_UnitySurrogateSelector_Binding.Register(app);
     UnityEngine_ComputeBuffer_Binding.Register(app);
     UnityEngine_ShaderVariantCollection_Binding.Register(app);
     UnityEngine_ComputeShader_Binding.Register(app);
     UnityEngine_StaticBatchingUtility_Binding.Register(app);
     UnityEngine_BatteryStatus_Binding.Register(app);
     UnityEngine_OperatingSystemFamily_Binding.Register(app);
     UnityEngine_DeviceType_Binding.Register(app);
     UnityEngine_SystemInfo_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_Events_PersistentListenerMode_Binding.Register(app);
     UnityEngine_Events_UnityEventCallState_Binding.Register(app);
     UnityEngine_Events_UnityEventBase_Binding.Register(app);
     UnityEngine_UnityEventQueueSystem_Binding.Register(app);
     UnityEngine_Events_UnityEvent_Binding.Register(app);
     UnityEngine_Pose_Binding.Register(app);
     Unity_Jobs_IJob_Binding.Register(app);
     Unity_Jobs_IJobExtensions_Binding.Register(app);
     Unity_Jobs_IJobParallelFor_Binding.Register(app);
     Unity_Jobs_IJobParallelForExtensions_Binding.Register(app);
     UnityEngine_Jobs_IJobParallelForTransform_Binding.Register(app);
     UnityEngine_Jobs_IJobParallelForTransformExtensions_Binding.Register(app);
     Unity_Jobs_JobHandle_Binding.Register(app);
     Unity_Jobs_LowLevel_Unsafe_JobHandleUnsafeUtility_Binding.Register(app);
     Unity_Jobs_LowLevel_Unsafe_JobProducerTypeAttribute_Binding.Register(app);
     Unity_Jobs_LowLevel_Unsafe_JobRanges_Binding.Register(app);
     Unity_Jobs_LowLevel_Unsafe_ScheduleMode_Binding.Register(app);
     Unity_Jobs_LowLevel_Unsafe_JobType_Binding.Register(app);
     Unity_Jobs_LowLevel_Unsafe_JobsUtility_Binding.Register(app);
     UnityEngine_Profiling_Memory_Experimental_CaptureFlags_Binding.Register(app);
     UnityEngine_Profiling_Memory_Experimental_MetaData_Binding.Register(app);
     UnityEngine_Profiling_Memory_Experimental_MemoryProfiler_Binding.Register(app);
     UnityEngine_Profiling_ProfilerArea_Binding.Register(app);
     UnityEngine_Profiling_Profiler_Binding.Register(app);
     Unity_Profiling_ProfilerMarker_Binding.Register(app);
     UnityEngine_Profiling_Recorder_Binding.Register(app);
     UnityEngine_Profiling_Sampler_Binding.Register(app);
     UnityEngine_Profiling_CustomSampler_Binding.Register(app);
     UnityEngine_DrivenTransformProperties_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_Jobs_TransformAccess_Binding.Register(app);
     UnityEngine_Jobs_TransformAccessArray_Binding.Register(app);
     UnityEngine_Sprites_DataUtility_Binding.Register(app);
     UnityEngine_SpriteDrawMode_Binding.Register(app);
     UnityEngine_SpriteTileMode_Binding.Register(app);
     UnityEngine_SpriteMaskInteraction_Binding.Register(app);
     UnityEngine_SpriteRenderer_Binding.Register(app);
     UnityEngine_SpriteMeshType_Binding.Register(app);
     UnityEngine_SpriteAlignment_Binding.Register(app);
     UnityEngine_SpritePackingMode_Binding.Register(app);
     UnityEngine_SpritePackingRotation_Binding.Register(app);
     UnityEngine_SpriteSortPoint_Binding.Register(app);
     UnityEngine_SecondarySpriteTexture_Binding.Register(app);
     UnityEngine_Sprite_Binding.Register(app);
     UnityEngine_U2D_SpriteAtlasManager_Binding.Register(app);
     UnityEngine_U2D_SpriteAtlas_Binding.Register(app);
     UnityEngine_ICanvasRaycastFilter_Binding.Register(app);
     UnityEngine_CanvasGroup_Binding.Register(app);
     UnityEngine_CanvasRenderer_Binding.Register(app);
     UnityEngine_RectTransformUtility_Binding.Register(app);
     UnityEngine_RenderMode_Binding.Register(app);
     UnityEngine_AdditionalCanvasShaderChannels_Binding.Register(app);
     UnityEngine_Canvas_Binding.Register(app);
     UnityEngine_UISystemProfilerApi_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     System_Enum_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Guid_Binding.Register(app);
     System_IDisposable_Binding.Register(app);
     System_IO_Path_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_Array_Binding.Register(app);
     System_Int32_Binding.Register(app);
     System_UInt32_Binding.Register(app);
     System_UInt16_Binding.Register(app);
     System_Boolean_Binding.Register(app);
     System_Collections_IEnumerator_Binding.Register(app);
     System_Activator_Binding.Register(app);
     System_Collections_Generic_List_1_Action_Binding.Register(app);
     ISerializePacket_Binding.Register(app);
     ClassPrivateTool_Binding.Register(app);
     PooledClassObject_Binding.Register(app);
     MyExtensionMethods_Binding.Register(app);
     ActionRewrite_Binding.Register(app);
     Setting_Binding.Register(app);
     MaskEx_Binding.Register(app);
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(CSHotFix.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     LCL_HotFixDllLoader_Binding.Register(app);
     LCL_DataClass_Binding.Register(app);
     LCL_MainTest_Binding.Register(app);
     LCL_MainTest2_Binding.Register(app);
     LCL_TestDelegateData_Binding.Register(app);
     LCL_TestDelegate_Binding.Register(app);
     UnityEngine_EventSystems_EventHandle_Binding.Register(app);
     UnityEngine_EventSystems_IEventSystemHandler_Binding.Register(app);
     UnityEngine_EventSystems_IPointerEnterHandler_Binding.Register(app);
     UnityEngine_EventSystems_IPointerExitHandler_Binding.Register(app);
     UnityEngine_EventSystems_IPointerDownHandler_Binding.Register(app);
     UnityEngine_EventSystems_IPointerUpHandler_Binding.Register(app);
     UnityEngine_EventSystems_IPointerClickHandler_Binding.Register(app);
     UnityEngine_EventSystems_IBeginDragHandler_Binding.Register(app);
     UnityEngine_EventSystems_IInitializePotentialDragHandler_Binding.Register(app);
     UnityEngine_EventSystems_IDragHandler_Binding.Register(app);
     UnityEngine_EventSystems_IEndDragHandler_Binding.Register(app);
     UnityEngine_EventSystems_IDropHandler_Binding.Register(app);
     UnityEngine_EventSystems_IScrollHandler_Binding.Register(app);
     UnityEngine_EventSystems_IUpdateSelectedHandler_Binding.Register(app);
     UnityEngine_EventSystems_ISelectHandler_Binding.Register(app);
     UnityEngine_EventSystems_IDeselectHandler_Binding.Register(app);
     UnityEngine_EventSystems_IMoveHandler_Binding.Register(app);
     UnityEngine_EventSystems_ISubmitHandler_Binding.Register(app);
     UnityEngine_EventSystems_ICancelHandler_Binding.Register(app);
     UnityEngine_EventSystems_EventSystem_Binding.Register(app);
     UnityEngine_EventSystems_EventTrigger_Binding.Register(app);
     UnityEngine_EventSystems_EventTriggerType_Binding.Register(app);
     UnityEngine_EventSystems_ExecuteEvents_Binding.Register(app);
     UnityEngine_EventSystems_MoveDirection_Binding.Register(app);
     UnityEngine_EventSystems_RaycastResult_Binding.Register(app);
     UnityEngine_EventSystems_UIBehaviour_Binding.Register(app);
     UnityEngine_EventSystems_AxisEventData_Binding.Register(app);
     UnityEngine_EventSystems_AbstractEventData_Binding.Register(app);
     UnityEngine_EventSystems_BaseEventData_Binding.Register(app);
     UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
     UnityEngine_EventSystems_BaseInput_Binding.Register(app);
     UnityEngine_EventSystems_BaseInputModule_Binding.Register(app);
     UnityEngine_EventSystems_PointerInputModule_Binding.Register(app);
     UnityEngine_EventSystems_StandaloneInputModule_Binding.Register(app);
     UnityEngine_EventSystems_BaseRaycaster_Binding.Register(app);
     UnityEngine_EventSystems_Physics2DRaycaster_Binding.Register(app);
     UnityEngine_EventSystems_PhysicsRaycaster_Binding.Register(app);
     UnityEngine_UI_AnimationTriggers_Binding.Register(app);
     UnityEngine_UI_Button_Binding.Register(app);
     UnityEngine_UI_CanvasUpdate_Binding.Register(app);
     UnityEngine_UI_ICanvasElement_Binding.Register(app);
     UnityEngine_UI_CanvasUpdateRegistry_Binding.Register(app);
     UnityEngine_UI_ColorBlock_Binding.Register(app);
     UnityEngine_UI_DefaultControls_Binding.Register(app);
     UnityEngine_UI_Dropdown_Binding.Register(app);
     UnityEngine_UI_FontData_Binding.Register(app);
     UnityEngine_UI_FontUpdateTracker_Binding.Register(app);
     UnityEngine_UI_Graphic_Binding.Register(app);
     UnityEngine_UI_GraphicRaycaster_Binding.Register(app);
     UnityEngine_UI_GraphicRegistry_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_UI_IMaskable_Binding.Register(app);
     UnityEngine_UI_InputField_Binding.Register(app);
     UnityEngine_UI_Mask_Binding.Register(app);
     UnityEngine_UI_MaskableGraphic_Binding.Register(app);
     UnityEngine_UI_MaskUtilities_Binding.Register(app);
     UnityEngine_UI_Navigation_Binding.Register(app);
     UnityEngine_UI_RawImage_Binding.Register(app);
     UnityEngine_UI_RectMask2D_Binding.Register(app);
     UnityEngine_UI_Scrollbar_Binding.Register(app);
     UnityEngine_UI_ScrollRect_Binding.Register(app);
     UnityEngine_UI_Selectable_Binding.Register(app);
     UnityEngine_UI_Slider_Binding.Register(app);
     UnityEngine_UI_SpriteState_Binding.Register(app);
     UnityEngine_UI_StencilMaterial_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_Toggle_Binding.Register(app);
     UnityEngine_UI_ToggleGroup_Binding.Register(app);
     UnityEngine_UI_ClipperRegistry_Binding.Register(app);
     UnityEngine_UI_Clipping_Binding.Register(app);
     UnityEngine_UI_IClipper_Binding.Register(app);
     UnityEngine_UI_IClippable_Binding.Register(app);
     UnityEngine_UI_AspectRatioFitter_Binding.Register(app);
     UnityEngine_UI_CanvasScaler_Binding.Register(app);
     UnityEngine_UI_ContentSizeFitter_Binding.Register(app);
     UnityEngine_UI_GridLayoutGroup_Binding.Register(app);
     UnityEngine_UI_HorizontalLayoutGroup_Binding.Register(app);
     UnityEngine_UI_HorizontalOrVerticalLayoutGroup_Binding.Register(app);
     UnityEngine_UI_ILayoutElement_Binding.Register(app);
     UnityEngine_UI_ILayoutController_Binding.Register(app);
     UnityEngine_UI_ILayoutGroup_Binding.Register(app);
     UnityEngine_UI_ILayoutSelfController_Binding.Register(app);
     UnityEngine_UI_ILayoutIgnorer_Binding.Register(app);
     UnityEngine_UI_LayoutElement_Binding.Register(app);
     UnityEngine_UI_LayoutGroup_Binding.Register(app);
     UnityEngine_UI_LayoutRebuilder_Binding.Register(app);
     UnityEngine_UI_LayoutUtility_Binding.Register(app);
     UnityEngine_UI_VerticalLayoutGroup_Binding.Register(app);
     UnityEngine_UI_IMaterialModifier_Binding.Register(app);
     UnityEngine_UI_VertexHelper_Binding.Register(app);
     UnityEngine_UI_BaseMeshEffect_Binding.Register(app);
     UnityEngine_UI_IMeshModifier_Binding.Register(app);
     UnityEngine_UI_Outline_Binding.Register(app);
     UnityEngine_UI_PositionAsUV1_Binding.Register(app);
     UnityEngine_UI_Shadow_Binding.Register(app);
 }