Ejemplo n.º 1
0
        private async void Start()
        {
            Debug.Log("Database start");
            DataService.databaseName = ApplicationManager.instance.appSettings.databaseServerURL;
            var resultInit = await DataService.LoadData <InitData>();

            var resultTCT = await DataService.LoadData <TargetCountThresholdData>();

            if (resultInit.successful && resultTCT.successful)
            {
                if (resultInit.dataList.Count > 0)
                {
                    foreach (InitData init in resultInit.dataList)
                    {
                        if (init.Equals(ApplicationManager.instance.appSettings))
                        {
                            var targetCountThresholds = resultTCT.dataList.Count > 0 ? resultTCT.dataList.Where(x => x.initId == init.id).ToList() : new List <TargetCountThresholdData>();
                            if (CheckTargetCountThresholds(targetCountThresholds, ApplicationManager.instance.gameSettings.targetCountThreshold))
                            {
                                currentInit = init;
                                break;
                            }
                        }
                    }
                }
                if (currentInit == null)
                {
                    var newInit = InitData.CreateFromApplicationSettings(ApplicationManager.instance.appSettings);
                    currentInit = newInit;
                    DataService.InsertData(currentInit, result =>
                    {
                        if (result.successful)
                        {
                            for (int i = 0; i < ApplicationManager.instance.gameSettings.targetCountThreshold.Length; i++)
                            {
                                DataService.InsertData(new TargetCountThresholdData(i, currentInit, ApplicationManager.instance.gameSettings.targetCountThreshold[i]), x =>
                                {
                                    return;
                                });
                            }
                        }
                        else
                        {
                            Debug.LogError("Error while inserting init file.");
                        }
                    });
                }
            }
            else
            {
                Debug.LogError("Couldn't find init file.");
            }
            if (currentInit == null)
            {
                Invoke("Start", ApplicationManager.instance.appSettings.databaseInitRefreshTime);
            }
        }
        private void InsertTest()
        {
            var applicationSettings = ApplicationSettings.Load(Path.Combine(Application.streamingAssetsPath, ApplicationManager.appSettingsPath));

            DataService.InsertData(new CrashData(0, DateTime.Now, null), result => Debug.Log(result));
            DataService.InsertData(new CrashData(0, DateTime.Now, UnityEngine.Random.Range(0, 100000)), result => Debug.Log(result));
            DataService.InsertData(InitData.CreateFromApplicationSettings(applicationSettings), result =>
            {
                Debug.Log(result);
                if (result.successful)
                {
                    DataService.InsertData(new SessionData(0, result.data, DateTime.Now, "fr", UnityEngine.Random.Range(0, 100), UnityEngine.Random.Range(0, 1000), UnityEngine.Random.Range(0, 2000),
                                                           UnityEngine.Random.Range(0, 2) == 1, UnityEngine.Random.Range(0, 2) == 1, (GameMode)UnityEngine.Random.Range(0, 2), UnityEngine.Random.Range(0, 2000),
                                                           UnityEngine.Random.Range(result.data.minPrecisionRating, result.data.maxPrecisionRating), UnityEngine.Random.Range(result.data.minSpeedRating, result.data.maxSpeedRating),
                                                           UnityEngine.Random.Range(result.data.comboMin, result.data.comboMax)), result2 =>
                    {
                        Debug.Log(result2);
                        if (result2.successful)
                        {
                            DataService.InsertData(new PlayerData(0, result2.data, UnityEngine.Random.Range(0, 2), UnityEngine.Random.insideUnitSphere * 10.0f), result3 =>
                            {
                                Debug.Log(result3);
                                if (result3.successful)
                                {
                                    DataService.InsertData(new HitData(0, result3.data, DateTime.Now, UnityEngine.Random.insideUnitCircle * 10.0f, UnityEngine.Random.Range(0, 2) == 1, UnityEngine.Random.insideUnitSphere * 10.0f, UnityEngine.Random.insideUnitSphere * 10.0f), result4 => Debug.Log(result4));
                                    DataService.InsertData(new SurveyData(result3.data, "Q1A3"), result4 => Debug.Log(result4));
                                }
                            });
                        }
                    });
                    for (int i = 0; i < applicationSettings.gameSettings.targetCountThreshold.Length; i++)
                    {
                        DataService.InsertData(new TargetCountThresholdData(i, result.data, applicationSettings.gameSettings.targetCountThreshold[i]), x => Debug.Log(x));
                    }
                }
            }
                                   );
        }