void OnEnable() { if (!instance) { instance = this; } else { Debug.Log("Warning! Multiple instances of \"WorldGenerator\""); } }
void OnEnable() { TargetedScript = (WorldGeneratorVoxel)target; GeneratePreviewMap(); }
void OnEnable() { if (!instance) { instance = this; } else { Debug.Log("Warning! Multiple instances of \"WorldGenerator\""); } }
void OnEnable() { TargetedScript = (WorldGeneratorVoxel)target; GeneratePreviewMap(); }