void OnEnable()
 {
     if (!instance)
     {
         instance = this;
     }
     else
     {
         Debug.Log("Warning! Multiple instances of \"WorldGenerator\"");
     }
 }
Ejemplo n.º 2
0
 void OnEnable()
 {
     TargetedScript = (WorldGeneratorVoxel)target;
     GeneratePreviewMap();
 }