override public void SetupPane() { this.resolutionBox = new CustomComboBox(SUNSHAFTS_RESOLUTIONS); this.resolutionBox.Text = Translation.GetText("SunShafts", "resolution"); this.resolutionBox.SelectedIndex = (int)SunShaftsDef.sunShaftsEffect.resolution; this.ChildControls.Add(this.resolutionBox); this.screenBlendModeBox = new CustomComboBox(SUNSHAFTS_BLENDMODES); this.screenBlendModeBox.Text = Translation.GetText("SunShafts", "screenBlendMode"); this.screenBlendModeBox.SelectedIndex = (int)SunShaftsDef.sunShaftsEffect.screenBlendMode; this.ChildControls.Add(this.screenBlendModeBox); this.useDepthTextureCheckbox = new CustomToggleButton(SunShaftsDef.sunShaftsEffect.useDepthTexture, "toggle"); this.useDepthTextureCheckbox.Text = Translation.GetText("SunShafts", "useDepthTexture"); this.ChildControls.Add(this.useDepthTextureCheckbox); this.dragSourceButton = new CustomButton(); this.dragSourceButton.Text = Translation.GetText("UI", "dragSource"); this.dragSourceButton.Click += (o, e) => { if (SunShaftsDef.isDrag) { SunShaftsDef.StoptDrag(); } else { SunShaftsDef.StartDrag(); } }; this.ChildControls.Add(this.dragSourceButton); this.sunColorPicker = new CustomColorPicker(SunShaftsDef.sunShaftsEffect.sunColor); this.sunColorPicker.Text = Translation.GetText("SunShafts", "sunColor"); this.sunColorPicker.IsRGBA = false; this.ChildControls.Add(this.sunColorPicker); this.maxRadiusSlider = new CustomSlider(SunShaftsDef.sunShaftsEffect.maxRadius, 0f, 1f, 4); this.maxRadiusSlider.Text = Translation.GetText("SunShafts", "maxRadius"); this.ChildControls.Add(this.maxRadiusSlider); this.sunShaftBlurRadiusSlider = new CustomSlider(SunShaftsDef.sunShaftsEffect.sunShaftBlurRadius, -40f, 40, 2); this.sunShaftBlurRadiusSlider.Text = Translation.GetText("SunShafts", "sunShaftBlurRadius"); this.ChildControls.Add(this.sunShaftBlurRadiusSlider); this.radialBlurIterationsSlider = new CustomSlider(SunShaftsDef.sunShaftsEffect.radialBlurIterations, 0f, 10f, 0); this.radialBlurIterationsSlider.Text = Translation.GetText("SunShafts", "radialBlurIterations"); this.ChildControls.Add(this.radialBlurIterationsSlider); this.sunShaftIntensitySlider = new CustomSlider(SunShaftsDef.sunShaftsEffect.sunShaftIntensity, 0f, 20f, 2); this.sunShaftIntensitySlider.Text = Translation.GetText("SunShafts", "sunShaftIntensity"); this.ChildControls.Add(this.sunShaftIntensitySlider); this.useSkyBoxAlphaSlider = new CustomSlider(SunShaftsDef.sunShaftsEffect.useSkyBoxAlpha, 0f, 50f, 2); this.useSkyBoxAlphaSlider.Text = Translation.GetText("SunShafts", "useSkyBoxAlpha"); this.ChildControls.Add(this.useSkyBoxAlphaSlider); }
///------------------------------------------------------------------------- /// <summary>GUI処理</summary> ///------------------------------------------------------------------------- public void OnGUI() { try { // 機能有効の場合 // if( this.Enable ) this.envView.ShowGizmos(GizmoRender.UIVisible); if (GizmoRender.UIVisible) { // 補助キーの押下有無確認 bool isCtrl = Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl); bool isShift = Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift); bool isAlt = Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt); // 表示中 if (this.modeSelectView.SelectedMode != ConstantValues.EditMode.Disable) { float windowWidth = Screen.width / 4 - ControlBase.FixedMargin * 2; // Vector2 point = new Vector2( Input.mousePosition.x, Screen.height - Input.mousePosition.y ); Rect pluginPos = new Rect(Screen.width - windowWidth, Screen.height / 15 + ControlBase.FixedMargin, Screen.width / 5 - Screen.width / 65, Screen.height - Screen.height / 5); // プラグイン画面の外にある場合、かつ補助キーを押下していない場合 // bool isEnableControl = ( pluginPos.Contains( point ) == false && ( isCtrl == false && isShift == false && isAlt == false ) ); // GameMain.Instance.MainCamera.SetControl( isEnableControl ); // UICamera.InputEnable = isEnableControl; // モード選択ウィンドウ this.modeSelectView.OnGUI(); // メイド設定中 if (this.modeSelectView.SelectedMode == ConstantValues.EditMode.Effect) { // メイド設定ウィンドウ this.effectView.rectGui.x = this.modeSelectView.Left; this.effectView.rectGui.y = this.modeSelectView.Top + this.modeSelectView.Height + ControlBase.FixedMargin; this.effectView.Left = 0; this.effectView.Top = 0; this.effectView.Width = this.modeSelectView.Width; this.effectView.rectGui.width = this.effectView.Width; this.effectView.OnGUI(); } // 環境設定中 else if (this.modeSelectView.SelectedMode == ConstantValues.EditMode.Environment) { // 環境設定ウィンドウ this.envView.rectGui.x = this.modeSelectView.Left; this.envView.rectGui.y = this.modeSelectView.Top + this.modeSelectView.Height + ControlBase.FixedMargin; this.envView.Left = 0; this.envView.Top = 0; this.envView.Width = this.modeSelectView.Width; this.envView.rectGui.width = this.envView.Width; this.envView.OnGUI(); } else if (this.modeSelectView.SelectedMode == ConstantValues.EditMode.Data) { // 環境設定ウィンドウ this.dataView.rectGui.x = this.modeSelectView.Left; this.dataView.rectGui.y = this.modeSelectView.Top + this.modeSelectView.Height + ControlBase.FixedMargin; this.dataView.Left = 0; this.dataView.Top = 0; this.dataView.Width = this.modeSelectView.Width; this.dataView.rectGui.width = this.dataView.Width; this.dataView.OnGUI(); } // update external windows // only one of these are ever needed at a time GlobalComboBox.Update(); GlobalColorPicker.Update(); GlobalCurveWindow.Update(); GlobalItemPicker.Update(); GlobalTexturePicker.Update(); // Update SunShaftsDef.Update(); } else { // 補助キーを押下していない場合 bool isEnableControl = (isCtrl == false && isShift == false && isAlt == false); GameMain.Instance.MainCamera.SetControl(isEnableControl); UICamera.InputEnable = isEnableControl; } } // else // { // GameMain.Instance.MainCamera.SetControl( true ); // UICamera.InputEnable = true; // } } catch (Exception e) { Debug.LogError(e.ToString()); } }
override public void Update() { try { if (Instances.needEffectWindowReload) { this.ChildControls.Clear(); this.Awake(); } ColorCorrectionCurvesDef.Update(this.colorCorrectionCurvesPane); SepiaDef.Update(this.sepiaPane); GrayscaleDef.Update(this.grayscalePane); ContrastDef.Update(this.contrastPane); EdgeDetectDef.Update(this.edgeDetectPane); // SSAODef.Update(this.ssaoPane); CreaseDef.Update(this.creasePane); AntialiasingDef.Update(this.antialiasingPane); NoiseAndGrainDef.Update(this.noiseAndGrainPane); BlurDef.Update(this.blurPane); DepthOfFieldDef.Update(this.depthOfFieldPane); MotionBlurDef.Update(this.motionBlurPane); BloomDef.Update(this.bloomPane); GlobalFogDef.Update(this.globalFogPane); TiltShiftHdrDef.Update(this.tiltShiftHdrPane); FisheyeDef.Update(this.fisheyePane); VignettingDef.Update(this.vignettingPane); SunShaftsDef.Update(this.sunShaftsPane); LensDistortionBlurDef.Update(this.lensDistortionBlurPane); LetterboxDef.Update(this.letterboxPane); HueFocusDef.Update(this.hueFocusPane); ChannelSwapDef.Update(this.channelSwapPane); TechnicolorDef.Update(this.technicolorPane); DynamicLookupDef.Update(this.dynamicLookupPane); AnalogGlitchDef.Update(this.analogGlitchPane); DigitalGlitchDef.Update(this.digitalGlitchPane); BokehDef.Update(this.bokehPane); ObscuranceDef.Update(this.obscurancePane); AnalogTVDef.Update(this.analogTVPane); BleachBypassDef.Update(this.bleachBypassPane); BlendDef.Update(this.blendPane); BrightnessContrastGammaDef.Update(this.brightnessContrastGammaPane); ChannelMixerDef.Update(this.channelMixerPane); ComicBookDef.Update(this.comicBookPane); ContrastVignetteDef.Update(this.contrastVignettePane); Convolution3x3Def.Update(this.convolution3x3Pane); DoubleVisionDef.Update(this.doubleVisionPane); HalftoneDef.Update(this.halftonePane); IsolineDef.Update(this.isolinePane); KuwaharaDef.Update(this.kuwaharaPane); LookupFilterDef.Update(this.lookupFilterPane); PixelateDef.Update(this.pixelatePane); RGBSplitDef.Update(this.rgbSplitPane); ShadowsMidtonesHighlightsDef.Update(this.shadowsMidtonesHighlightsPane); WaveDistortionDef.Update(this.waveDistortionPane); WhiteBalanceDef.Update(this.whiteBalancePane); WiggleDef.Update(this.wigglePane); if (Instances.needEffectWindowReload) { Instances.needEffectWindowReload = false; } } catch (Exception e) { Debug.LogError(e.ToString()); } }