public void changID() { var dataEntity = GetComponent <BagViewModel>().DataEntity; BagEntity _entity = (BagEntity)dataEntity; _entity.initBag++; }
/// <summary> /// Unity Method /// </summary> void Start() { var dataEntity = GetComponent <BagViewModel>().DataEntity; BagEntity _entity = (BagEntity)dataEntity; _entity.initBag = 1; }