public static void Prefix(ref Hud __instance)
 {
     if (BuildExpansionMod.isEnabled.Value)
     {
         DefaultControls.Resources uiRes = new DefaultControls.Resources();
         uiRes.standard = __instance.m_pieceCategoryRoot.transform.parent.GetChild(0).gameObject.GetComponent <Image>().sprite;
         myScroll       = DefaultControls.CreateScrollbar(uiRes).GetComponent <Scrollbar>();
         myScroll.GetComponent <RectTransform>().anchorMin     = new Vector2(1f, 0f);
         myScroll.GetComponent <RectTransform>().anchorMax     = new Vector2(1f, 1f);
         myScroll.GetComponent <RectTransform>().pivot         = new Vector2(1f, 1f);
         myScroll.GetComponent <RectTransform>().localPosition = new Vector2(0, 0);
         myScroll.GetComponent <RectTransform>().sizeDelta     = new Vector2(20, 0);
         myScroll.direction = Scrollbar.Direction.BottomToTop;
         myScroll.gameObject.GetComponent <Image>().color = new Color32(0, 0, 0, 150);
         myScroll.gameObject.transform.SetParent(__instance.m_pieceListRoot.transform.parent, false);
         PreventClickDragScrollRect testScroll = __instance.m_pieceListRoot.transform.parent.gameObject.AddComponent <PreventClickDragScrollRect>();
         testScroll.content                     = __instance.m_pieceListRoot;
         testScroll.viewport                    = __instance.m_pieceListRoot.transform.parent.gameObject.GetComponent <RectTransform>();
         testScroll.verticalScrollbar           = myScroll;
         testScroll.movementType                = ScrollRect.MovementType.Clamped;
         testScroll.inertia                     = false;
         testScroll.scrollSensitivity           = __instance.m_pieceIconSpacing;
         testScroll.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHide;
         visibilityInsurance                    = testScroll.gameObject.AddComponent <ScrollRectEnsureVisible>();
         __instance.m_pieceListRoot.sizeDelta   = new Vector2((int)(__instance.m_pieceIconSpacing * BuildExpansionMod.newGridWidth.Value), (int)(__instance.m_pieceIconSpacing * BuildExpansionMod.maxGridHeight.Value) + 16);
     }
 }
 private void Awake()
 {
     mScrollRect      = GetComponent <PreventClickDragScrollRect>();
     mScrollTransform = mScrollRect.transform as RectTransform;
     mContent         = mScrollRect.content;
     Reset();
 }