protected override void Awake() { base.Awake(); m_LineView = GetComponent <ICharacterLineView>(); m_TouchControl = GetComponent <TouchControl>(); if (m_TouchControl == null) { m_TouchControl = gameObject.AddComponent <TouchControl>(); } FindObjectOfType <LevelManager>().OnNewLevelLoaded += ListenForTouchEvents; }
void Awake() { m_TouchControl = GetComponent <TouchControl>(); m_MainMenuView = GetComponent <MainMenuView>(); m_MainMenuModel = GetComponent <MainMenuModel>(); }