public int MinimalContribution() { Resizer.ResizeAndSwitch(_pokerHandle); if (!_turnDetect.MyTurn()) { return(0); } return(_turnDetect.OnlyCall() ? GetMinRaise() : GetCall()); }
/// <summary> /// Specifies wether the player can only call due to not having enough money to Raise or not. /// </summary> /// <returns>Wether the player can only call due to not having enough money to Raise or not.</returns> public bool OnlyCall() { return(_turnDetector.OnlyCall()); }