Ejemplo n.º 1
0
        private void Handle_IgnoreList(WoWReader wr)
        {
            byte count = wr.ReadByte();

            IgnoreListItem[] ignoreList = new IgnoreListItem[count];

            for (int i = 0; i < count; i++)
            {
                ignoreList[i]      = new IgnoreListItem();
                ignoreList[i].guid = new WoWGuid(wr.ReadUInt64());
                QueryName(ignoreList[i].guid);
            }

            BoogieCore.Player.setIgnoreList(ignoreList);
        }
Ejemplo n.º 2
0
        private void Handle_IgnoreList(WoWReader wr)
        {
            byte count = wr.ReadByte();

            IgnoreListItem[] ignoreList = new IgnoreListItem[count];

            for (int i = 0; i < count; i++)
            {
                ignoreList[i] = new IgnoreListItem();
                ignoreList[i].guid = new WoWGuid(wr.ReadUInt64());
                QueryName(ignoreList[i].guid);
            }

            BoogieCore.Player.setIgnoreList(ignoreList);
        }
Ejemplo n.º 3
0
 // Initialize Ignore List, from the list recieved from the WorldServer
 public void setIgnoreList(IgnoreListItem[] il)
 {
     ignoreList = il;
 }