Ejemplo n.º 1
0
 public Boid(World world, Texture2D texture)
 {
     this.World = world;
     this.Texture = texture;
     this.position = new Vector2((float)BoidsScreen.RANDOM.NextDouble() * BoidsScreen.WIDTH, (float)BoidsScreen.RANDOM.NextDouble() * BoidsScreen.HEIGHT);
     this.velocity = new Vector2(BoidsScreen.RANDOM.Next(-MAX_SPEED, MAX_SPEED), BoidsScreen.RANDOM.Next(-MAX_SPEED, MAX_SPEED));
 }
 public void OnCreate(GraphicsDevice device)
 {
     this.Camera = new Camera2D(device, WIDTH, HEIGHT);
     this.World = new World();
 }