Ejemplo n.º 1
0
        //获取新的脚本内容
        private static string GetNewScriptContext(string className)
        {
            var script = new ScriptBuildHelp();

            script.WriteEmptyLine();
            var    data = AddNamespaceWindow.GetData();
            string name = data == null ? "UIFrame" : data.name;

            script.WriteNamespace(name);

            script.IndentTimes++;
            script.WriteClass(className);

            return(script.ToString());
        }
Ejemplo n.º 2
0
        //获取新的脚本内容
        private static string GetNewScriptContext(string className)
        {
            var script = new ScriptBuildHelp();

            script.WriteUsing("UnityEngine");
            script.WriteEmptyLine();
            var    data = AddNamespaceWindow.GetData();
            string name = data == null ? "UIFrame" : data.name;

            script.WriteNamespace(name);

            script.IndentTimes++;
            script.WriteClass(className, "MonoBehaviour");

            script.IndentTimes++;
            List <string> keys = new List <string>();

            keys.Add("void");
            script.WriteFun(keys, "Start");
            return(script.ToString());
        }