Ejemplo n.º 1
0
 public Terrain(String name, bool[,] map, Position start, Position goal)
 {
     this.name = name;
     this.width = map.GetLength(1);
     this.height = map.GetLength(0);
     this.map = map;
     this.start = start;
     this.goal = goal;
     this.startBlock = new Block(this.start, this.start);
     this.block = this.startBlock;
 }
Ejemplo n.º 2
0
 private void eraseBlockSub(Block block, Graphics g, float unit)
 {
     this.drawField(g, block.B1.X, block.B1.Y, unit);
     if (!block.isStanding())
     {
         this.drawField(g, block.B2.X, block.B2.Y, unit);
     }
 }
Ejemplo n.º 3
0
 public void reStart()
 {
     this.block = this.startBlock;
 }
Ejemplo n.º 4
0
 private bool check(Block block)
 {
     return block.isStanding() && block.B1.check(this.goal);
 }
Ejemplo n.º 5
0
 public bool isLegalBlock( Block block )
 {
     bool legal = false;
     if (block.B1.X >= 0 && block.B1.Y >= 0 && block.B2.X >= 0 && block.B2.Y >= 0)
     {
         if (block.B1.X < this.height && block.B1.Y < this.width && block.B2.X < this.height && block.B2.Y < this.width)
         {
             legal = map[block.B1.X, block.B1.Y] && map[block.B2.X, block.B2.Y];
         }
     }
     return legal;
 }