public static void HandleCallRequest(SocketConnection conn, Packet pak) { if (conn.ConnectionData.ContainsKey("Member")) { Member memfrom = (Member)conn.ConnectionData["Member"]; int MemberCall = pak.Readint(); int Port = pak.Readint(); string LocalAddress = pak.Readstring(); if (memfrom.Friends.Contains(Convert.ToString(MemberCall))) { if (ServerSocket.Instance.MemberConnections.ContainsKey(MemberCall)) { SocketConnection toconn = ServerSocket.Instance.MemberConnections[MemberCall]; if(conn.clientSocket.RemoteEndPoint.ToString().Split(':')[0] == toconn.clientSocket.RemoteEndPoint.ToString().Split(':')[0]) toconn.SendPacket(Packet.New(Packets.PAK_SRV_CALL_DLVR, memfrom.ID, LocalAddress, Port)); else toconn.SendPacket(Packet.New(Packets.PAK_SRV_CALL_DLVR, memfrom.ID, conn.clientSocket.RemoteEndPoint.ToString().Split(':')[0], Port)); } else { //TODO: Notify the member that the friend is offline } } else { //TODO: Notify the member that the friend is not in their list } } }
public static void HandleCallDeny(SocketConnection conn, Packet pak) { if (conn.ConnectionData.ContainsKey("Member")) { Member memfrom = (Member)conn.ConnectionData["Member"]; int MemberCall = pak.Readint(); if (memfrom.Friends.Contains(Convert.ToString(MemberCall))) { if (ServerSocket.Instance.MemberConnections.ContainsKey(MemberCall)) { ServerSocket.Instance.MemberConnections[MemberCall].SendPacket(Packet.New(Packets.PAK_SRV_CALL_DNY_DLVR, memfrom.ID)); } else { //TODO: Notify the member that the friend is offline } } else { //TODO: Notify the member that the friend is not in their list } } }
void HandleUpdateChangeDeliver(ClientSocket clientSocket, Packet pak) { this.Dispatcher.Invoke((MethodInvoker)delegate { int MemberID = pak.Readint(); string NewStatusUpdate = pak.Readstring(); Contacts[MemberID].control.txt_Status.Text = NewStatusUpdate; Contacts[MemberID].StatusUpdate = NewStatusUpdate; }, null); }
void HandleStatusChangeDeliver(ClientSocket clientSocket, Packet pak) { this.Dispatcher.Invoke((MethodInvoker)delegate { int MemberID = pak.Readint(); Status NewStatus = (Status)pak.Readbyte(); Contact contact = Contacts[MemberID]; if (contact.status == Status.Offline && NewStatus != Status.Offline && ConfigManager.Instance.GetBool("txt_loginnotification", true) && ConfigManager.Instance.GetBool("txt_notifications", true)) NotificationWindow.ShowNotification(String.Format("{0} Has Signed In", contact.FullName), String.Format("{0} has just signed in.", contact.FullName), contact); if (contact.status != Status.Offline && NewStatus == Status.Offline && ConfigManager.Instance.GetBool("txt_logoutnotification", true) && ConfigManager.Instance.GetBool("txt_notifications", true)) { VCallCore.EndCall(contact.ID); NotificationWindow.ShowNotification(String.Format("{0} Has Signed Out", contact.FullName), String.Format("{0} has just signed out.", contact.FullName), contact); } contact.status = NewStatus; BlazeGames.IM.Client.MainWindow.Instance.page_Contacts.Draw(); }, null); }
void HandleMessageDeliver(ClientSocket clientSocket, Packet pak) { this.Dispatcher.Invoke((MethodInvoker)delegate { int FromMemberID = pak.Readint(); string Message = pak.Readstring(); if(BlazeGames.IM.Client.MainWindow.Instance.page_Chat.ChattingWith != null) if (BlazeGames.IM.Client.MainWindow.Instance.page_Chat.ChattingWith.ID == FromMemberID) BlazeGames.IM.Client.MainWindow.Instance.page_Chat.HandleMessage(Contacts[FromMemberID].FullName, Message); Contacts[FromMemberID].ReceiveNewMessage(Message); }, null); }
void HandleMemberInfoResponse(ClientSocket clientSocket, Packet pak) { this.Dispatcher.Invoke((MethodInvoker)delegate { ReceivedFriendCount++; if (pak.Readbool()) { int MemberID = pak.Readint(); string MemberNickname = pak.Readstring(); string MemberStatus = pak.Readstring(); int MemberAuth = pak.Readint(); byte StatusCode = pak.Readbyte(); bool PendingRequest = pak.Readbool(); string FirstName = pak.Readstring(); string LastName = pak.Readstring(); if (!Contacts.ContainsKey(MemberID)) Contacts.Add(MemberID, new Contact(MemberID, MemberNickname, FirstName, LastName, PendingRequest, (Status)StatusCode, MemberStatus, MemberAuth)); else { Contact contact = Contacts[MemberID]; contact.NickName = MemberNickname; contact.StatusUpdate = MemberStatus; contact.Authority = MemberAuth; contact.status = (Status)StatusCode; contact.Pending = PendingRequest; contact.FirstName = FirstName; contact.LastName = LastName; contact.FullName = FirstName + " " + LastName; } if (PendingRequest && ConfigManager.Instance.GetBool("txt_newrequestnotification", true) && ConfigManager.Instance.GetBool("txt_notifications", true)) { NotificationWindow.ShowNotification("Pending Contact", String.Format("{0} has requested you be added to their contact list.", MemberNickname)); } if (ReceivedFriendCount >= FriendCount) BlazeGames.IM.Client.MainWindow.Instance.page_Contacts.Draw(); } if (ReceivedFriendCount == FriendCount) clientSocket.SendPacket(Packet.New(Packets.PAK_CLI_OFFLNMSGRQST)); }, null); }
void HandleFriendRemoveDeliver(ClientSocket clientSocket, Packet pak) { this.Dispatcher.Invoke((MethodInvoker)delegate { int MemberID = pak.Readint(); if (Contacts.ContainsKey(MemberID)) Contacts.Remove(MemberID); BlazeGames.IM.Client.MainWindow.Instance.page_Contacts.Draw(); }, null); }
void HandleFriendListResponse(ClientSocket clientSocket, Packet pak) { int FriendsCount = pak.Readint(); FriendCount = FriendsCount; for (int i = 0; i < FriendsCount; i++) { int FriendID = pak.Readint(); try { clientSocket.SendPacket(Packet.New(Packets.PAK_CLI_MEMINFORQST, FriendID)); } catch(Exception ex) { Console.WriteLine(ex.ToString()); } } this.Dispatcher.Invoke((MethodInvoker)delegate { LoginComplete = true; BlazeGames.IM.Client.MainWindow.Instance.txt_nickname.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.txt_status.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.txt_search.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.profile_image.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.nav_bar.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.listbox1.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.btn_ProfileSettings.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.btn_AddFriend.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.btn_chat.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.btn_close.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.btn_contacts.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.btn_home.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.btn_minimize.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.btn_settings.Visibility = Visibility.Visible; SlideFade.StartAnimationIn(BlazeGames.IM.Client.MainWindow.Instance.wnd); BlazeGames.IM.Client.MainWindow.Instance.page_Login.Visibility = Visibility.Hidden; BlazeGames.IM.Client.MainWindow.Instance.page_Home.Visibility = System.Windows.Visibility.Visible; SlideFade.StartAnimationIn(BlazeGames.IM.Client.MainWindow.Instance.page_Home); BlazeGames.IM.Client.MainWindow.Instance.page_Login.btn_login.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.page_Login.Loading.Visibility = Visibility.Hidden; BlazeGames.IM.Client.MainWindow.Instance.page_Login.txt_loading.Visibility = Visibility.Hidden; BlazeGames.IM.Client.MainWindow.Instance.page_Login.txt_account.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.page_Login.txt_password.Visibility = Visibility.Visible; BlazeGames.IM.Client.MainWindow.Instance.page_Login.txt_loading.Content = "Loading Your Account"; }, null); }
void HandleCallRequest(ClientSocket clientsocket, Packet pak) { this.Dispatcher.Invoke((MethodInvoker)delegate { int MemberID = pak.Readint(); Contact contact = Contacts[MemberID]; string UDPAddress = pak.Readstring(); int Port = pak.Readint(); NotificationWindow.ShowCallNotification(contact, UDPAddress, Port); }, null); }
void HandleCallDenyRequest(ClientSocket clientsocket, Packet pak) { this.Dispatcher.Invoke((MethodInvoker)delegate { int MemberID = pak.Readint(); Contact contact = Contacts[MemberID]; contact.CallActive = false; VCallCore.EndCall(MemberID); SoundManager.VoiceCallingSound.Stop(); NotificationWindow.RemoveCallNotification(contact); }, null); }
void HandleCallAcceptRequest(ClientSocket clientsocket, Packet pak) { this.Dispatcher.Invoke((MethodInvoker)delegate { int MemberID = pak.Readint(); string UDPAddress = pak.Readstring(); int Port = pak.Readint(); VCallCore.StartCall(MemberID, new IPEndPoint(IPAddress.Parse(UDPAddress), Port)); SoundManager.VoiceCallingSound.Stop(); }, null); }
public static void HandleMessageSend(SocketConnection conn, Packet pak) { if (conn.ConnectionData.ContainsKey("Member")) { Member memfrom = (Member)conn.ConnectionData["Member"]; int MemberSendTo = pak.Readint(); string Message = pak.Readstring(); if (memfrom.Friends.Contains(Convert.ToString(MemberSendTo))) { if (ServerSocket.Instance.MemberConnections.ContainsKey(MemberSendTo)) ServerSocket.Instance.MemberConnections[MemberSendTo].SendPacket(Packet.New(Packets.PAK_SRV_MSGDLVR, memfrom.ID, Message)); else { OfflineMessageManager.Instance.NewOfflineMessage(memfrom.ID, MemberSendTo, Message); } } else { //TODO: Notify the member that the friend is not in their list } } }
public static void HandleMemberInfoRequest(SocketConnection conn, Packet pak) { int MemberID = 0; if (conn.ConnectionData.ContainsKey("Member")) { try { Packet pak2 = new Packet(null); pak2.Write(Packets.PAK_SRV_MEMINFORESP); MemberID = pak.Readint(); Member mem = conn.ConnectionData["Member"] as Member; Member member; if (ServerSocket.Instance.MemberConnections.ContainsKey(MemberID)) member = ServerSocket.Instance.MemberConnections[MemberID].ConnectionData["Member"] as Member; else member = new Member(MemberID, conn.SqlConnection); if (member.IsValid) { pak2.Write(true); pak2.Write(MemberID); pak2.Write(member.Nickname); pak2.Write(member.MemberData); pak2.Write(member.Authority); pak2.Write(member.StatusCode); pak2.Write(mem.PendingFriends.Contains(MemberID.ToString())); pak2.Write(member.FirstName); pak2.Write(member.LastName); pak2.Write(member.IsPremiumIM); pak2.Write(member.NameFontColor); pak2.Write(member.StatusFontColor); } else pak2.Write(false); conn.SendPacket(pak2); } catch (Exception ex) { Console.WriteLine(ex.ToString()); } } Console.WriteLine("HandleMemberInfoRequest({0}); SqlState: {1}", MemberID, conn.SqlConnection.State); }
public static void HandleFriendRemoveRequest(SocketConnection conn, Packet pak) { if (conn.ConnectionData.ContainsKey("Member")) { Member member1 = (Member)conn.ConnectionData["Member"]; int MemberID = pak.Readint(); Member member2; if (ServerSocket.Instance.MemberConnections.ContainsKey(MemberID)) member2 = ServerSocket.Instance.MemberConnections[MemberID].ConnectionData["Member"] as Member; else member2 = new Member(MemberID, conn.SqlConnection); if (!member2.IsValid || !member1.Friends.Contains(member2.ID.ToString())) return; member1.Friends.Remove(member2.ID.ToString()); member2.Friends.Remove(member1.ID.ToString()); member1.Save(); member2.Save(); if (ServerSocket.Instance.MemberConnections.ContainsKey(MemberID)) ServerSocket.Instance.MemberConnections[MemberID].SendPacket(Packet.New(Packets.PAK_SRV_FRNDRMVDLVR, member1.ID)); conn.SendPacket(Packet.New(Packets.PAK_SRV_FRNDRMVDLVR, member2.ID)); } }
public static void HandleFriendDenyRequest(SocketConnection conn, Packet pak) { if (conn.ConnectionData.ContainsKey("Member")) { Member member1 = (Member)conn.ConnectionData["Member"]; int MemberID = pak.Readint(); Member member2; if (ServerSocket.Instance.MemberConnections.ContainsKey(MemberID)) member2 = ServerSocket.Instance.MemberConnections[MemberID].ConnectionData["Member"] as Member; else member2 = new Member(MemberID, conn.SqlConnection); if (!member2.IsValid || member1.Friends.Contains(member2.ID.ToString())) return; if (member1.PendingFriends.Contains(member2.ID.ToString())) { member1.PendingFriends.Remove(member2.ID.ToString()); member1.Save(); } } }