Ejemplo n.º 1
0
        private ConsoleKeyInfo ChooseGamerDraw()
        {
            ConsoleKeyInfo cki;

            while (true)
            {
                PrintInfo.PrintOtherMes(TypeMessage.FinishRound);
                cki = WorkKey.GetPressKey();
                if (WorkKey.CompareKey(cki, ConsoleKey.Y) || WorkKey.CompareKey(cki, ConsoleKey.N))
                {
                    break;
                }
            }
            return(cki);
        }
Ejemplo n.º 2
0
        public static void InitMenu(Deck deck, Game game, Croupier croupier, Player gamer)
        {
            Console.ForegroundColor = ConsoleColor.Green;
            ConsoleKeyInfo cki;

            while (true)
            {
                Console.Clear();
                Console.WriteLine("\t\t\t\t Меню");
                Console.WriteLine("\t\t\t F1  - Показать карты");
                Console.WriteLine("\t\t\t F2  - Тасовать карты");
                Console.WriteLine("\t\t\t F3  - Сбросить счет игры");
                Console.WriteLine("\t\t\t F4  - Начать раунд");
                Console.WriteLine("\t\t\t F10 - Выход");
                cki = WorkKey.GetPressKey();
                Console.Clear();
                if (WorkKey.CompareKey(cki, ConsoleKey.F1))
                {
                    ShowAllDeck(deck);
                }
                if (WorkKey.CompareKey(cki, ConsoleKey.F2))
                {
                    Shuffle(deck);
                    Console.WriteLine("Колода потасована");
                }
                if (WorkKey.CompareKey(cki, ConsoleKey.F3))
                {
                    ClearScore(game, gamer);
                    Console.WriteLine("Счет сброшен");
                }
                if (WorkKey.CompareKey(cki, ConsoleKey.F4))
                {
                    StartRound(deck, game);
                }
                if (WorkKey.CompareKey(cki, ConsoleKey.F10))
                {
                    break;
                }
                else
                {
                    Console.ReadKey();
                }
            }
        }
Ejemplo n.º 3
0
 public void StartRound()
 {
     InitRound(_croupier, _gamer);
     _gamerSpot    = PlayerSpot(_gamer);
     _croupierSpot = PlayerSpot(_croupier);
     // if gamer has 21 spot and croupier has less 10 then win
     if (_gamerSpot == 21 && _croupierSpot < 10)
     {
         FinishRound(ResultGame.Win);
         return;
     }
     // if gamer has 21 spot and croupier has 10 or 11 then gamer can say Draw
     if (_gamerSpot == 21 && (_croupierSpot == 10 || _croupierSpot == 11))
     {
         if (WorkKey.CompareKey(ChooseGamerDraw(), ConsoleKey.Y))
         {
             FinishRound(ResultGame.Draw);
             return;
         }
     }
     StepGamer();
     _gamerSpot = PlayerSpot(_gamer);
     if (_gamerSpot > 21)
     {
         FinishRound(ResultGame.Loss);
         return;
     }
     CroupierTakeSecondCard();
     _croupierSpot = PlayerSpot(_croupier);
     // Croupier take second card and if croupier's spot = 21 then loss
     if (_croupierSpot == 21)
     {
         FinishRound(ResultGame.Loss);
         return;
     }
     StepCoupier();
     _gamerSpot    = PlayerSpot(_gamer);
     _croupierSpot = PlayerSpot(_croupier);
     ResultBlackJack(_croupierSpot, _gamerSpot);
 }
Ejemplo n.º 4
0
        private void StepGamer()
        {
            ConsoleKeyInfo cki;

            while (_gamer.State == StatusPlayer.Play)
            {
                PrintInfo.PrintOtherMes(TypeMessage.MenuPlayer);
                cki = WorkKey.GetPressKey();
                //Gamer take one card
                if (WorkKey.CompareKey(cki, ConsoleKey.F5))
                {
                    StepGamerTakeOneCard(_gamer);
                }
                //Gamer refuse one card
                if (WorkKey.CompareKey(cki, ConsoleKey.F6))
                {
                }
                // Gamer say Enough
                if (WorkKey.CompareKey(cki, ConsoleKey.F7))
                {
                    _gamer.State = StatusPlayer.Enough;
                }
            }
        }