//Looks at banned characters and manipulates them
 private void workOnBans(Dictionary<uint, Champion> champions, JToken bans, Games newGame)
 {
     if (bans != null)
     {
         foreach (var ban in bans)
         {
             uint ID = (uint)ban["championId"];
             if (champions.ContainsKey(ID))
             {
                 champions[ID].banCount++;
             }
             else
             {
                 Champion dchamp = new Champion();
                 dchamp.ID = ID;
                 dchamp.banCount++;
                 newGame.championsBanned.Add(dchamp);
             }
         }
     }
 }
        //Parses through Match Json file for champion information
        private Dictionary<uint, Champion> parseThroughJsonFileForChampData(string s, Dictionary<uint, Champion> champions)
        {
            JObject Match = new JObject();
            using (StreamReader textReader = System.IO.File.OpenText(s))
            {
                using (JsonTextReader jsonReader = new JsonTextReader(textReader))
                {
                    Match = (JObject)JToken.ReadFrom(jsonReader);

                    Games newGame = new Games();
                    newGame.championsBanned = new List<Champion>();
                    newGame.championsInGame = new List<Champion>();
                    newGame.MatchID = (uint)Match["matchId"];

                    if (Match.HasValues)
                    {
                        var parTemp = Match.GetValue("participants");
                        foreach (var item in parTemp)
                        {
                            uint ID = (uint)item["championId"];
                            if (champions.ContainsKey(ID))
                            {
                                champions[ID] = updateChampion(champions, ID, item);
                            }
                            else
                            {
                                Champion newChamp = addNewChampion(ID, item);
                                champions.Add(newChamp.ID, newChamp);
                            }
                        }
                        var banChamps = Match.GetValue("teams");
                        foreach (var team in banChamps)
                        {
                            var bans = team["bans"];
                            workOnBans(champions, bans, newGame);
                        }
                    }
                }
            }
            return champions;
        }