public Dealer(rules.RulesFactory a_rulesFactory) { m_newGameRule = a_rulesFactory.GetNewGameRule(); m_hitRule = a_rulesFactory.GetHitRule(); m_winnerRule = a_rulesFactory.GetWinnerRule(); m_observers = new List <IBlackJackObserver>(); }
public Dealer(rules.RulesFactory a_rulesFactory) { m_newGameRule = a_rulesFactory.GetNewGameRule(); m_hitRule = a_rulesFactory.GetHitRule(); m_winnerRule = a_rulesFactory.GetWinnerRule(); m_listeners = new List <IExcitingObserver>(); }
public Dealer(rules.RulesFactory a_rulesFactory) { m_newGameRule = a_rulesFactory.GetNewGameRule(); m_hitRule = a_rulesFactory.GetHitRule(); m_winnerRule = a_rulesFactory.GetWinnerRule(); m_deckFactory = new DeckFactory(); }
public Dealer(rules.RulesFactory a_rulesFactory, string a_name) : base(a_name) { m_newGameRule = a_rulesFactory.GetNewGameRule(); m_hitRule = a_rulesFactory.GetHitRule(); m_winnerRule = a_rulesFactory.GetWinnerRule(); m_subscribers = new List <ICardListener>(); }
public Dealer(rules.RulesFactory a_rulesFactory) { m_newGameRule = a_rulesFactory.GetNewGameRule(); m_hitRule = a_rulesFactory.GetHitRule(); m_basicRule = a_rulesFactory.GetWinnerRule(); }