Ejemplo n.º 1
0
 // Token: 0x06003788 RID: 14216 RVA: 0x000F9B94 File Offset: 0x000F7D94
 public void Start(BattleActor actor0, BattleActor actor1, ConfigDataSkillInfo heroSkillInfo0, ConfigDataSkillInfo heroSkillInfo1, int randomSeed)
 {
     if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_StartBattleActorBattleActorConfigDataSkillInfoConfigDataSkillInfoInt32_hotfix != null)
     {
         this.m_StartBattleActorBattleActorConfigDataSkillInfoConfigDataSkillInfoInt32_hotfix.call(new object[]
         {
             this,
             actor0,
             actor1,
             heroSkillInfo0,
             heroSkillInfo1,
             randomSeed
         });
         return;
     }
     BJLuaObjHelper.IsSkipLuaHotfix = false;
     this.Clear();
     this.m_randomNumber.SetSeed(randomSeed);
     this.m_startCountdown     = Combat.MillisecondToFrame1(this.ConfigDataLoader.UtilityGetConfigableConst(ConfigableConstId.ConfigableConstId_Combat_StartDelay) + 250) + 1;
     this.m_state              = CombatState.Ready;
     this.m_isPaused           = false;
     this.m_combatGridDistance = GridPosition.Distance(actor0.Position, actor1.Position);
     this.SetupTeam(0, actor0, heroSkillInfo0);
     this.SetupTeam(1, actor1, heroSkillInfo1);
     foreach (CombatTeam combatTeam in this.m_teams)
     {
         combatTeam.EnterCombat();
     }
 }
Ejemplo n.º 2
0
 // Token: 0x06003790 RID: 14224 RVA: 0x000FA21C File Offset: 0x000F841C
 public void OnActorCastSkill(CombatActor a, ConfigDataSkillInfo skillInfo)
 {
     if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_OnActorCastSkillCombatActorConfigDataSkillInfo_hotfix != null)
     {
         this.m_OnActorCastSkillCombatActorConfigDataSkillInfo_hotfix.call(new object[]
         {
             this,
             a,
             skillInfo
         });
         return;
     }
     BJLuaObjHelper.IsSkipLuaHotfix = false;
     if (a == null || skillInfo == null)
     {
         return;
     }
     if (skillInfo.CutsceneType != 0)
     {
         ConfigDataCutsceneInfo configDataCutsceneInfo = null;
         if (skillInfo.CutsceneType == 1)
         {
             ConfigDataHeroInfo heroInfo = a.Team.HeroInfo;
             if (heroInfo != null)
             {
                 ConfigDataCharImageInfo charImageInfo = heroInfo.GetCharImageInfo(a.Team.HeroStar);
                 if (charImageInfo != null)
                 {
                     configDataCutsceneInfo = charImageInfo.m_skillCutsceneInfo;
                 }
             }
         }
         this.Pause(true);
         this.m_teams[a.TeamNumber].SetGraphicSkillFade(true);
         if (configDataCutsceneInfo != null)
         {
             this.m_cutscenePauseCountdown = Combat.MillisecondToFrame1(configDataCutsceneInfo.Time);
         }
         else
         {
             this.m_cutscenePauseCountdown = Combat.MillisecondToFrame1(this.ConfigDataLoader.Const_SkillPauseTime);
         }
         this.m_battle.Listener.OnStartSkillCutscene(skillInfo, configDataCutsceneInfo, a.TeamNumber);
     }
 }
Ejemplo n.º 3
0
 // Token: 0x06003789 RID: 14217 RVA: 0x000F9CD4 File Offset: 0x000F7ED4
 public void Stop()
 {
     if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_Stop_hotfix != null)
     {
         this.m_Stop_hotfix.call(new object[]
         {
             this
         });
         return;
     }
     BJLuaObjHelper.IsSkipLuaHotfix = false;
     this.m_state = CombatState.Stop;
     foreach (CombatTeam combatTeam in this.m_teams)
     {
         combatTeam.StopCombat();
     }
     this.m_endCountdown = Combat.MillisecondToFrame1(this.ConfigDataLoader.UtilityGetConfigableConst(ConfigableConstId.ConfigableConstId_Combat_StopDelay) + 250) + 1;
     this.m_battle.Listener.OnPreStopCombat();
 }
Ejemplo n.º 4
0
 // Token: 0x06003791 RID: 14225 RVA: 0x000FA358 File Offset: 0x000F8558
 public void OnActorCastPassiveSkill(CombatActor a, BuffState sourceBuffState)
 {
     if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_OnActorCastPassiveSkillCombatActorBuffState_hotfix != null)
     {
         this.m_OnActorCastPassiveSkillCombatActorBuffState_hotfix.call(new object[]
         {
             this,
             a,
             sourceBuffState
         });
         return;
     }
     BJLuaObjHelper.IsSkipLuaHotfix = false;
     if (a == null || sourceBuffState == null)
     {
         return;
     }
     this.Pause(true);
     this.m_teams[a.TeamNumber].SetGraphicSkillFade(true);
     this.m_cutscenePauseCountdown = Combat.MillisecondToFrame1(this.ConfigDataLoader.Const_SkillPauseTime);
     this.m_battle.Listener.OnStartPassiveSkillCutscene(sourceBuffState, a.TeamNumber);
 }
Ejemplo n.º 5
0
 // Token: 0x060038A0 RID: 14496 RVA: 0x00101414 File Offset: 0x000FF614
 public void Setup(ConfigDataFlyObjectInfo flyObjInfo, CombatSkillState ss, CombatActor sourceActor, CombatActor targetActor)
 {
     if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_SetupConfigDataFlyObjectInfoCombatSkillStateCombatActorCombatActor_hotfix != null)
     {
         this.m_SetupConfigDataFlyObjectInfoCombatSkillStateCombatActorCombatActor_hotfix.call(new object[]
         {
             this,
             flyObjInfo,
             ss,
             sourceActor,
             targetActor
         });
         return;
     }
     BJLuaObjHelper.IsSkipLuaHotfix = false;
     if (flyObjInfo == null || ss == null || sourceActor == null || targetActor == null)
     {
         base.DeleteMe();
         return;
     }
     this.m_configDataFlyObjectInfo = flyObjInfo;
     this.m_sourceSkillState        = ss;
     this.m_sourceActor             = sourceActor;
     this.m_targetActor             = targetActor;
     this.m_targetTeamNumber        = targetActor.TeamNumber;
     this.m_startPosition           = sourceActor.Position;
     this.m_startZ = sourceActor.Height * 2 / 3 + sourceActor.FootHeight;
     if (flyObjInfo.TrackType == TrackType.TrackType_Parabolic)
     {
         Vector2i vector2i = targetActor.Position - sourceActor.Position;
         int      num      = Math.Max((int)((long)vector2i.magnitude), 1);
         int      num2     = Combat.MillisecondToFrame1(num * 1000 / flyObjInfo.Speed);
         this.m_endZ = targetActor.Height * 2 / 3 + targetActor.FootHeight;
         Fix64 fix  = (Fix64)((long)(-(long)this.m_configDataFlyObjectInfo.Gravity));
         Fix64 fix2 = (Fix64)((long)num) / (Fix64)((long)flyObjInfo.Speed);
         Fix64 fix3 = this.m_vz = Fix64.Zero;
         if (fix2 > Fix64.Zero)
         {
             fix3 = (this.m_vz = (Fix64)((long)(this.m_endZ - this.m_startZ)) / fix2 - fix * fix2 * (Fix64)0.5f);
         }
         Fix64 x = MathUtility.Max(fix3 * fix3 - (Fix64)((long)(2 * this.m_startZ)) * fix, Fix64.Zero);
         Fix64 x2;
         if (fix < Fix64.Zero)
         {
             x2 = (-fix3 - Fix64.Sqrt(x)) / fix;
         }
         else
         {
             x2 = fix2;
         }
         this.m_lifeMax = Combat.MillisecondToFrame1((int)((long)(x2 * (Fix64)1000L)));
         int num3 = num * this.m_lifeMax / num2;
         this.m_endPosition = this.m_startPosition + vector2i.normalized * (Fix64)((long)num3);
         this.m_endZ        = 0;
     }
     else
     {
         int num4 = flyObjInfo.Distance;
         if (num4 <= 0)
         {
             num4 = 1000;
         }
         if (flyObjInfo.TrackType == TrackType.TrackType_Straight)
         {
             this.m_endPosition.x = this.m_startPosition.x + (Fix64)((long)(Fix64.Sign(targetActor.Position.x - sourceActor.Position.x) * num4));
             this.m_endPosition.y = this.m_startPosition.y;
             this.m_endZ          = this.m_startZ;
         }
         else if (flyObjInfo.TrackType == TrackType.TrackType_DownStraight)
         {
             this.m_endPosition.x = this.m_startPosition.x + (Fix64)((long)(Fix64.Sign(targetActor.Position.x - sourceActor.Position.x) * num4));
             this.m_endPosition.y = this.m_startPosition.y;
             this.m_endZ          = (this.m_startZ = 80);
         }
         else if (flyObjInfo.TrackType == TrackType.TrackType_UpStraight)
         {
             this.m_endPosition.x = this.m_startPosition.x + (Fix64)((long)(Fix64.Sign(targetActor.Position.x - sourceActor.Position.x) * num4));
             this.m_endPosition.y = this.m_startPosition.y;
             this.m_endZ          = (this.m_startZ = 150);
         }
         this.m_lifeMax = Combat.MillisecondToFrame1(num4 * 1000 / flyObjInfo.Speed);
     }
     this.m_frameCount         = 0;
     this.m_life               = 0;
     this.m_fxLife             = Fix64.Zero;
     this.m_isGraphicSkillFade = false;
     this.m_hitId              = this.Combat.GetNextHitId();
     this.CreateFx(flyObjInfo.Model, (float)flyObjInfo.ModelScale * 0.01f);
 }