Ejemplo n.º 1
0
        public NesDeck(INesPort Left, INesPort Right, LightgunDelegate PPUCallback)
        {
            this.Left  = Left;
            this.Right = Right;
            Definition = ControllerDefinitionMerger.GetMerged(new[] { Left.GetDefinition(), Right.GetDefinition() }, out var cdum);
            LeftU      = cdum[0];
            RightU     = cdum[1];

            // apply hacks
            // if this list gets very long, then something should be changed
            // if it stays short, then no problem
            if (Left is FourScore)
            {
                (Left as FourScore).RightPort = false;
            }
            if (Right is FourScore)
            {
                (Right as FourScore).RightPort = true;
            }
            if (Left is IZapper)
            {
                (Left as IZapper).PPUCallback = PPUCallback;
            }
            if (Right is IZapper)
            {
                (Right as IZapper).PPUCallback = PPUCallback;
            }
        }
Ejemplo n.º 2
0
        public NesDeck(INesPort left, INesPort right, LightgunDelegate ppuCallback)
        {
            _left         = left;
            _right        = right;
            ControllerDef = ControllerDefinitionMerger.GetMerged(
                "NES Controller",
                new[] { left.ControllerDefFragment, right.ControllerDefFragment },
                out var cdum);
            _leftU  = cdum[0];
            _rightU = cdum[1];

            // apply hacks
            // if this list gets very long, then something should be changed
            // if it stays short, then no problem
            if (left is FourScore leftScore)
            {
                leftScore.RightPort = false;
            }
            if (right is FourScore rightScore)
            {
                rightScore.RightPort = true;
            }
            if (left is IZapper leftZapper)
            {
                leftZapper.PPUCallback = ppuCallback;
            }
            if (right is IZapper rightZapper)
            {
                rightZapper.PPUCallback = ppuCallback;
            }
        }
Ejemplo n.º 3
0
        public FamicomDeck(IFamicomExpansion ExpSlot, LightgunDelegate PPUCallback)
        {
            Player3    = ExpSlot;
            Definition = ControllerDefinitionMerger.GetMerged(
                new[] { Player1.GetDefinition(), Player2.GetDefinition(), Player3.GetDefinition() }, out var cdum);
            Definition.BoolButtons.Add("P2 Microphone");
            Player1U = cdum[0];
            Player2U = cdum[1];
            Player3U = cdum[2];

            // hack
            if (Player3 is Zapper)
            {
                (Player3 as Zapper).PPUCallback = PPUCallback;
            }
        }
Ejemplo n.º 4
0
        public FamicomDeck(IFamicomExpansion expSlot, LightgunDelegate ppuCallback)
        {
            _player3    = expSlot;
            _definition = ControllerDefinitionMerger.GetMerged(
                new[] { _player1.GetDefinition(), _player2.GetDefinition(), _player3.GetDefinition() }, out var cdum);
            _definition.BoolButtons.Add("P2 Microphone");
            _player1U = cdum[0];
            _player2U = cdum[1];
            _player3U = cdum[2];

            // hack
            if (_player3 is Zapper zapper)
            {
                zapper.PPUCallback = ppuCallback;
            }
        }
Ejemplo n.º 5
0
        public FamicomDeck(IFamicomExpansion ExpSlot, Func <int, int, bool> PPUCallback)
        {
            Player3 = ExpSlot;
            List <ControlDefUnMerger> cdum;

            Definition = ControllerDefMerger.GetMerged(
                new[] { Player1.GetDefinition(), Player2.GetDefinition(), Player3.GetDefinition() }, out cdum);
            Definition.BoolButtons.Add("P2 Microphone");
            Player1U = cdum[0];
            Player2U = cdum[1];
            Player3U = cdum[2];

            // hack
            if (Player3 is Zapper)
            {
                (Player3 as Zapper).PPUCallback = PPUCallback;
            }
        }