Ejemplo n.º 1
0
        /// <summary> 
        /// Reset members.
        /// </summary>
        public void Reset () {
            if (m_Tree != null)
                m_Nodes = m_Tree.GetNodes();
            else
                m_Nodes = new List<ActionNode>();

            m_CurrentNode = null;
            m_CurrentBranch = null;
            m_CurrentFunction = null;
            m_CurrentNodeIndex = -1;
            m_IsValid = true;
        }
Ejemplo n.º 2
0
        /// <summary> 
        /// Updates current node by incremeting m_CurrentNodeIndex).
        /// </summary>
        void GoToNextNode () {
            m_CurrentNodeIndex++;

            if (m_CurrentNodeIndex >= 0 && m_CurrentNodeIndex < m_Nodes.Count) {
                m_CurrentNode = m_Nodes[m_CurrentNodeIndex];
                m_CurrentBranch = m_CurrentNode as BranchNode;
                m_CurrentFunction = m_CurrentBranch != null ? m_CurrentBranch as FunctionNode : null;
            }
            else {
                m_CurrentNode = null;
                m_CurrentBranch = null;
                m_CurrentFunction = null;
                m_CurrentNodeIndex = -1;
                m_IsValid = false;
            }
        }