Ejemplo n.º 1
0
 public static void OnLobbyEnter(LobbyEnter_t pCallback)
 {
     Logger.Debug($"You have entered lobby {pCallback.m_ulSteamIDLobby}");
     Controllers.PlayerController.Instance.StartBroadcasting();
     SteamAPI.SetConnectionState(SteamAPI.ConnectionState.CONNECTED);
     SteamAPI.SendPlayerInfo(Controllers.PlayerController.Instance._playerInfo);
 }
Ejemplo n.º 2
0
 void BroadcastPlayerInfo()
 {
     try
     {
         UpdatePlayerInfo();
         SteamAPI.SendPlayerInfo(_playerInfo);
         if (_playerInfo.voip != null && _playerInfo.voip.Length > 0)
         {
             _playerInfo.voip = new byte[0];
         }
     } catch (Exception e)
     {
         Data.Logger.Error(e);
     }
 }