Ejemplo n.º 1
0
        public void OnApplicationStart()
        {
            IngameInformationsCounter.OnLoad();
            SceneManager.activeSceneChanged += SceneManagerOnActiveSceneChanged;
            SceneManager.sceneLoaded        += SceneManager_sceneLoaded;
            PluginConfig.LoadOrCreateConfig();
            HarmonyInstance harmony = HarmonyInstance.Create("com.Shoko84.beatsaber.BeatSaberDrinkWater");

            harmony.PatchAll(Assembly.GetExecutingAssembly());
        }