public virtual bool Validate(Beagle.Hit hit) { if (flavors.Count < 1) { return(false); } Weight = 0; HitFlavor best = null; foreach (HitFlavor flavor in flavors) { if (!flavor.IsMatch(hit)) { continue; } if (best == null) { best = flavor; continue; } if (flavor.Weight > best.Weight) { best = flavor; } } if (best != null) { Weight += best.Weight; return(true); } return(false); }
protected void AddSupportedFlavor(HitFlavor flavor) { flavors.Add(flavor); }
protected void AddSupportedFlavor (HitFlavor flavor) { flavors.Add (flavor); }