public void RenderPlaceBoat() { Player player = gameController.GetCurrentPlayer(); string playerString = player.GetName() + " it's time to pick your ship's location! \nUse w to go up, \ns to go down, \na to go left, \nd to go right, \nand r to rotate your ship 90 degrees. \nPress e when you have made your decision!\n\n"; RenderCurrentBoats(player, playerString, ""); while (true) { string move = Console.ReadLine(); RenderCurrentBoats(player, playerString, move); if (move == "e") { break; } } gameController.SetPlayerBoatLocation(player.GetBoatLocation()); }