public static AnimeActionManager Create()
        {
            GameObject dataManagerGameObject = new GameObject("AnimeActionManager");

            DontDestroyOnLoad(dataManagerGameObject);
            sInstance = dataManagerGameObject.AddComponent <AnimeActionManager>();
            return(sInstance);
        }
Ejemplo n.º 2
0
 public void SetManager(AnimeActionManager _manager)
 {
     mManager = _manager;
 }