public TwoPlayerTrickXF()
        {
            _animates = new AnimateTrickClass <SU, TC>();
            _animates.LongestTravelTime = 160;
            _thisCanvas         = new TrickCanvasXF();
            _animates.GameBoard = _thisCanvas;
            EventAggregator thisE = Resolve <EventAggregator>();

            thisE.Subscribe(this);
        }