Ejemplo n.º 1
0
        public static void GeneratePath(Level.Tunnel tunnel, Level level)
        {
            var targetCells = new List <VoronoiCell>();

            for (int i = 0; i < tunnel.Nodes.Count; i++)
            {
                var closestCell = level.GetClosestCell(tunnel.Nodes[i].ToVector2());
                if (closestCell != null && !targetCells.Contains(closestCell))
                {
                    targetCells.Add(closestCell);
                }
            }
            tunnel.Cells.AddRange(GeneratePath(targetCells, level.GetAllCells()));
        }