Ejemplo n.º 1
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 protected override void OnObjectiveCompleted(AIObjective objective, Pump target)
 => HumanAIController.RemoveTargets <AIObjectivePumpWater, Pump>(character, target);
 protected override void OnObjectiveCompleted(AIObjective objective, Item target)
 => HumanAIController.RemoveTargets <AIObjectiveCleanupItems, Item>(character, target);
Ejemplo n.º 3
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 protected override void OnObjectiveCompleted(AIObjective objective, Character target)
 => HumanAIController.RemoveTargets <AIObjectiveFightIntruders, Character>(character, target);
Ejemplo n.º 4
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 protected override void OnObjectiveCompleted(AIObjective objective, Character target)
 => HumanAIController.RemoveTargets <AIObjectiveRescueAll, Character>(character, target);
Ejemplo n.º 5
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 protected override void OnObjectiveCompleted(AIObjective objective, Gap target)
 => HumanAIController.RemoveTargets <AIObjectiveFixLeaks, Gap>(character, target);
Ejemplo n.º 6
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 protected override void OnObjectiveCompleted(AIObjective objective, Hull target)
 => HumanAIController.RemoveTargets <AIObjectiveExtinguishFires, Hull>(character, target);
 protected override void OnObjectiveCompleted(AIObjective objective, PowerContainer target)
 => HumanAIController.RemoveTargets <AIObjectiveChargeBatteries, PowerContainer>(character, target);