Ejemplo n.º 1
0
        public void UnprojectingCenterOfViewportWithIdentityViewShouldGenerateAVectorAtCenter()
        {
            var viewport = new Viewport { Width = 640, Height = 480 };

            var aspect = (float) viewport.Height/(float) viewport.Width;
            var projection = Matrix.CreatePerspectiveFieldOfView(40f, aspect, 1, 4000f);
            var view = Matrix.Identity;
            var world = Matrix.Identity;
            var position = new Vector((float)viewport.Width/2, (float)viewport.Height/2,0);
            var result = viewport.Unproject(position, projection, view, world);
            Assert.That(result,Is.EqualTo(new Vector(0,0,-1)));
        }
Ejemplo n.º 2
0
        public void UnprojectingCenterOfViewportWithViewRotated90DegreesAroundYAxisShouldGenerateAVectorRotated90DegreesInOpositeDirection()
        {
            var viewport = new Viewport { Width = 640, Height = 480 };
            var aspect = (float)viewport.Height / (float)viewport.Width;
            var projection = Matrix.CreatePerspectiveFieldOfView(40f, aspect, 1, 4000f);
            var view = Matrix.CreateRotationY(90);
            var world = Matrix.Identity;
            var position = new Vector((float)viewport.Width / 2, (float)viewport.Height / 2, 0);
            var result = viewport.Unproject(position, projection, view, world);

            var negativeView = Matrix.CreateRotationY(-90);
            var expected = new Vector(0, 0, -1);
            var rotatedExpected = expected*negativeView;

            Assert.That(result, Is.EqualTo(rotatedExpected));
        }