Ejemplo n.º 1
0
        void ReceiveLaunchWarning(Vector3 source, Vector3 direction)
        {
            if (referenceTransform == null)
            {
                return;
            }
            if (part == null)
            {
                return;
            }
            if (weaponManager == null)
            {
                return;
            }



            float sqrDist = (part.transform.position - source).sqrMagnitude;

            if (sqrDist < Mathf.Pow(5000, 2) && sqrDist > Mathf.Pow(100, 2) &&
                Vector3.Angle(direction, part.transform.position - source) < 15)
            {
                StartCoroutine(
                    LaunchWarningRoutine(new TargetSignatureData(Vector3.zero,
                                                                 RadarUtils.WorldToRadar(source, referenceTransform, displayRect, rwrDisplayRange), Vector3.zero,
                                                                 true, (float)RWRThreatTypes.MissileLaunch)));
                PlayWarningSound(RWRThreatTypes.MissileLaunch);

                if (weaponManager && weaponManager.guardMode)
                {
                    weaponManager.FireAllCountermeasures(UnityEngine.Random.Range(2, 4));
                    weaponManager.incomingThreatPosition = source;
                }
            }
        }
Ejemplo n.º 2
0
        void ReceivePing(Vessel v, Vector3 source, RWRThreatTypes type, float persistTime)
        {
            if (rwrEnabled && vessel && v == vessel)
            {
                if (type == RWRThreatTypes.MissileLaunch)
                {
                    StartCoroutine(LaunchWarningRoutine(new TargetSignatureData(Vector3.zero, RadarUtils.WorldToRadar(source, referenceTransform, displayRect, rwrDisplayRange), Vector3.zero, true, (float)type)));
                    PlayWarningSound(type);
                    return;
                }
                else if (type == RWRThreatTypes.MissileLock)
                {
                    if (!BDArmorySettings.ALLOW_LEGACY_TARGETING && weaponManager && weaponManager.guardMode)
                    {
                        weaponManager.FireChaff();
                    }
                }

                int openIndex = -1;
                for (int i = 0; i < dataCount; i++)
                {
                    if (pingsData[i].exists && ((Vector2)pingsData[i].position - RadarUtils.WorldToRadar(source, referenceTransform, displayRect, rwrDisplayRange)).sqrMagnitude < Mathf.Pow(20, 2))
                    {
                        break;
                    }

                    if (!pingsData[i].exists && openIndex == -1)
                    {
                        openIndex = i;
                    }
                }

                if (openIndex >= 0)
                {
                    referenceTransform.rotation = Quaternion.LookRotation(vessel.ReferenceTransform.up, VectorUtils.GetUpDirection(transform.position));

                    pingsData[openIndex]          = new TargetSignatureData(Vector3.zero, RadarUtils.WorldToRadar(source, referenceTransform, displayRect, rwrDisplayRange), Vector3.zero, true, (float)type);
                    pingWorldPositions[openIndex] = source;
                    StartCoroutine(PingLifeRoutine(openIndex, persistTime));

                    PlayWarningSound(type);
                }
            }
        }