public QuestObjListEndpoint(RouteDetails owner, Panel target, char a_b, EndpointTypes etype) : base(owner, target, a_b, etype, new string[] { "bsQuestList", "fkQuestItems" }, new string[] { "TITLE", "NAME" }) { }
public AbstractDefListEndpoint(RouteDetails owner, Panel target, char a_b, EndpointTypes etype, string[] bs_list, string[] members) : base(owner, target, a_b, etype) { _bs_cnt = bs_list.Length; DisplayMembers = members; bs = new BindingSource[_bs_cnt]; for (int i = 0; i < bs_list.Length; i++) bs[i] = FindBindingSource(bs_list[i]); }
public AbstractDefListEndpoint(RouteDetails owner, Panel target, char a_b, EndpointTypes etype, string[] bs_list, string[] members) : base(owner, target, a_b, etype) { _bs_cnt = bs_list.Length; DisplayMembers = members; bs = new BindingSource[_bs_cnt]; for (int i = 0; i < bs_list.Length; i++) { bs[i] = FindBindingSource(bs_list[i]); } }
public UndefListEndpoint(RouteDetails owner, Panel target, char a_b, EndpointTypes etype) { C = a_b; Owner = owner; _etype = etype; PTargets[0] = target; for (int i = 0; i < 2; i++) { PTargets[i + 1] = (Panel)PTargets[i].Tag; cb_list[i] = (ComboBox)PTargets[i + 1].Controls["cbObj" + C + i]; } }
public UndefListEndpoint(RouteDetails owner, Panel target, char a_b, EndpointTypes etype) { C = a_b; Owner = owner; _etype = etype; PTargets[0] = target; for (int i = 0; i < 2; i++) { PTargets[i + 1] = (Panel)PTargets[i].Tag; cb_list[i] = (ComboBox)PTargets[i + 1].Controls["cbObj" + C + i]; } }
public QuestObjListEndpoint(RouteDetails owner, Panel target, char a_b, EndpointTypes etype) : base(owner, target, a_b, etype, new string[] { "bsQuestList", "fkQuestItems" }, new string[] { "TITLE", "NAME" }) { }
public HotSpotListEndpoint(RouteDetails owner, Panel target, char a_b, EndpointTypes etype) : base(owner, target, a_b, etype) { }
public GameObjListEndpoint(RouteDetails owner, Panel target, char a_b, EndpointTypes etype) : base(owner, target, a_b, etype, new string[] { "bsGameObjects" }, new string[] { "NAME" }) { }
public GraveyardListEndpoint(RouteDetails owner, Panel target, char a_b, EndpointTypes etype) : base(owner, target, a_b, etype) { }
public GameObjListEndpoint(RouteDetails owner, Panel target, char a_b, EndpointTypes etype) : base(owner, target, a_b, etype, new string[] { "bsGameObjects" }, new string[] { "NAME" }) { }