Ejemplo n.º 1
0
        static void interact()
        {
            BinarySearchTree BST = new BinarySearchTree();
            ConsoleKeyInfo cki;
            int num;
            student tempStudent;
            do
            {
                Console.WriteLine();
                Console.WriteLine("Press the Escape (Esc) to return to this testing type menu\n");
                Console.WriteLine("1: Insert Student value");
                Console.WriteLine("2: Delete Student value");
                Console.WriteLine("3: Search ");
                Console.WriteLine("");
                Console.Write("\nEnter your choice: ");
                cki = Console.ReadKey();

                switch (cki.Key)
                {
                    case ConsoleKey.D1:
                    case ConsoleKey.NumPad1:
                        tempStudent = enterStudent();
                        BST.Insert(tempStudent);
                        break;
                    case ConsoleKey.D2:
                    case ConsoleKey.NumPad2:
                        Console.Write("\nEnter an TNumber to delete: ");
                        num = int.Parse(Console.ReadLine());
                        BST.Delete(num);
                        break;
                    case ConsoleKey.D3:
                    case ConsoleKey.NumPad3:
                        Console.Write("\nEnter an TNumber to search: ");
                        num = int.Parse(Console.ReadLine());
                        Node found = BST.Search(num);
                        if (found != null)
                            Console.Write("\nData found: " + "TNumber: " + found.data.TNumber + " Name: " + found.data.Name + " Advisor: " + found.data.Advisor);
                        else
                            Console.WriteLine("\nNo data found");
                        break;

                }
                Console.WriteLine("\nContents of BST : ");
                BST.Display();
            } while (cki.Key != ConsoleKey.Escape);
        }
Ejemplo n.º 2
0
        static void staticData()
        {
            ConsoleKeyInfo cki;
            BinarySearchTree BST = new BinarySearchTree();
            student tempStudent;

            Console.Clear();
            Console.WriteLine("Remove element from empty tree.");
            BST.Delete(1);
            Console.WriteLine("\nContents of BST : ");
            BST.Display();

            Console.WriteLine("\n\nAdd an student to empty tree.");
            tempStudent = new student(50, "Student One", "Sekmen");
            BST.Insert(tempStudent);
            Console.WriteLine("\nContents of BST : ");
            BST.Display();

            Console.WriteLine("\n\nAdd a student on each side of the root.");
            tempStudent = new student(75, "Student Two", "Al Nasr");
            BST.Insert(tempStudent);
            tempStudent = new student(25, "Student Three", "Chen");
            BST.Insert(tempStudent);
            Console.WriteLine("\nContents of BST : ");
            BST.Display();

            Console.WriteLine("\n\nAdd several students on each side of the root.");

            // put some students on left of root
            tempStudent = new student(15, "Student Four", "Al Nasr"); // left of root.left
            BST.Insert(tempStudent);
            tempStudent = new student(10, "Student Five", "Chen"); // left of root.left.left
            BST.Insert(tempStudent);
            tempStudent = new student(12, "Student Six", "Al Nasr"); // right of root.left.left
            BST.Insert(tempStudent);
            tempStudent = new student(11, "Student Seven", "Chen"); // left of root.left.left.right
            BST.Insert(tempStudent);
            tempStudent = new student(13, "Student Seven", "Chen"); // right of root.left.left.right
            BST.Insert(tempStudent);

            // some on the right
            tempStudent = new student(60, "Student Eight", "Al Nasr"); // left of root.right
            BST.Insert(tempStudent);
            tempStudent = new student(78, "Student Nine", "Chen"); // right of root.right
            BST.Insert(tempStudent);
            tempStudent = new student(79, "Student Ten", "Al Nasr"); // right of root.right.right
            BST.Insert(tempStudent);
            tempStudent = new student(74, "Student Eleven", "Chen"); // left of root.right
            BST.Insert(tempStudent);
            Console.WriteLine("\nContents of BST : ");
            BST.Display();

            //Delete the children of root
            Console.WriteLine("\nDelete root.left");
            BST.Delete(25);
            Console.WriteLine("Delete root.right");
            BST.Delete(75);

            Console.WriteLine("\nContents of BST : ");
            BST.Display();

            //Delete the root
            Console.WriteLine("\nDelete root");
            BST.Delete(50);

            Console.WriteLine("\nContents of BST : ");
            BST.Display();

            //Delete the rest
            Console.WriteLine("\nDelete remaining content in randomish order");
            BST.Delete(78);
            BST.Delete(10);
            BST.Delete(11);
            BST.Delete(60);
            BST.Delete(79);
            BST.Delete(12);
            BST.Delete(13);
            BST.Delete(15);
            BST.Delete(74);
            Console.WriteLine("\nContents of BST : ");
            BST.Display();

            //hold up so we can print this off...
            Console.WriteLine("\n\nPress any key to return to main menu.");
            cki = Console.ReadKey();
            Console.Clear();
        }