Ejemplo n.º 1
0
 public static void GenApk_RebuildAsset()
 {
     if (EditorUtility.DisplayDialog("提示", "此操作会重新编译资源,是否继续?", "OK", "Cancel"))
     {
         BuildPipeline_Jenkins.BuildALLAssetsAndBuildInPackage_APK_Editor();
     }
 }
Ejemplo n.º 2
0
 public static void GenApk_RebuildAsset()
 {
     BuildPipeline_Jenkins.BuildALLAssetsAndBuildInPackage_APK_Editor();
 }