private void CopyToStreamingAssets(BuildVersion buildVersion) { m_outputPlatformPath = string.Format($"{FinalPatchConst.ROOT_PATH}/{buildVersion.name}"); m_outputFullPath = FinalPatchUtility.GetOutputFullPath(m_outputPlatformPath, buildVersion.version); // copy asset bundles foreach (var file in Directory.GetFiles(m_outputFullPath, "*", SearchOption.AllDirectories)) { string fileName = Path.GetFileName(file); if (fileName == FinalPatchConst.PATCH_DATA_FILE_NAME) { continue; } string toPath = $"Assets/StreamingAssets/{FinalPatchConst.ASSET_BUNDLE_SUBDIRECTORY_NAME}{file.Remove(0, m_outputFullPath.Length)}"; string toDir = Path.GetDirectoryName(toPath); if (!Directory.Exists(toDir)) { Directory.CreateDirectory(toDir); } File.Copy(file, toPath, true); } PatchData patchData = PatchData.LoadAtPath(FinalPatchUtility.GetFullPatchDataFilePath(m_outputPlatformPath, buildVersion.version)); patchData.SaveToStreamingAssets(); AssetDatabase.Refresh(); }
private bool Validate(int version) { bool validation = true; if (version > 1) { // check previous version file string previousVersionPath = $"{FinalPatchUtility.GetFullPatchDataFilePath(m_outputPlatformPath, version - 1)}"; if (!File.Exists(previousVersionPath)) { Debug.LogError(Localization.GetString("msg_build_failure_no_previous_patch_data")); validation = false; } } if (!validation) { m_managerWindow.ShowNotification(new GUIContent(Localization.GetString("msg_build_failure_notification"))); } return(validation); }
private void BuildIncrementalPackage(int version) { if (Directory.Exists(m_outputPackagePath)) { Directory.Delete(m_outputPackagePath, true); } Directory.CreateDirectory(m_outputPackagePath); // copy current version bundle files foreach (var bundle in PatchData.LoadAtPath($"{FinalPatchUtility.GetFullPatchDataFilePath(m_outputPlatformPath, version)}").Bundles) { if (bundle.Version != version) { continue; } string fromPath = $"{m_outputFullPath}/{bundle.Name}"; string toPath = $"{m_outputPackagePath}/{bundle.Name}"; CopyBundle(fromPath, toPath); } // copy patch data File.Copy($"{m_outputFullPath}/{FinalPatchConst.PATCH_DATA_FILE_NAME}", $"{m_outputPackagePath}/{FinalPatchConst.PATCH_DATA_FILE_NAME}", true); }
private PatchData SavePatchData(string build, int version) { var bundleFiles = Directory.GetFiles(m_outputFullPath, "*", SearchOption.AllDirectories); PatchData currentPatchData = new PatchData { Build = build, Bundles = new List <BundleData>() }; SHA1 hashAlgorithm = SHA1.Create(); foreach (var file in bundleFiles) { string generalFile = file.Replace('\\', '/'); string bundleName = generalFile.Remove(0, m_outputFullPath.Length + 1); string hash = null; long size = 0; try { using (FileStream fs = File.Open(generalFile, FileMode.Open, FileAccess.Read)) { hash = BitConverter.ToString(hashAlgorithm.ComputeHash(fs)).Replace("-", string.Empty); size = fs.Length; } } catch (Exception e) { Debug.LogException(e); continue; } BundleData bundleData = new BundleData() { Name = bundleName, Hash = hash.ToString(), Size = size, Version = version, }; currentPatchData.Bundles.Add(bundleData); } // calc bundle version PatchData prevPatchData = PatchData.LoadAtPath($"{FinalPatchUtility.GetFullPatchDataFilePath(m_outputPlatformPath, version - 1)}"); if (prevPatchData != null) { foreach (var currentBundle in currentPatchData.Bundles) { BundleData prevBundle = prevPatchData.Bundles.Find((bundle) => bundle.Name == currentBundle.Name); if (prevBundle == null) { continue; } if (currentBundle.Hash == prevBundle.Hash) { currentBundle.Version = prevBundle.Version; } } } using (MemoryStream ms = new MemoryStream()) { BinaryFormatter binaryFormatter = new BinaryFormatter(); binaryFormatter.Serialize(ms, currentPatchData); ms.Seek(0, SeekOrigin.Begin); currentPatchData.Hash = BitConverter.ToString(hashAlgorithm.ComputeHash(ms)).Replace("-", string.Empty); } currentPatchData.Save($"{FinalPatchUtility.GetFullPatchDataFilePath(m_outputPlatformPath, version)}"); return(currentPatchData); }